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Searched refs:GrVkTexture (Results 1 – 25 of 98) sorted by relevance

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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/gpu/vk/
H A DGrVkTexture.cpp22 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
43 GrVkTexture::GrVkTexture(GrVkGpu* gpu, SkISize dimensions, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
61 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
79 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
99 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, dimensions, info, std::move(layout), in MakeNewTexture()
103 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
128 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, dimensions, info, std::move(layout), imageView, in MakeWrappedTexture()
133 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
138 void GrVkTexture::onRelease() { in onRelease()
172 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h22 class GrVkTexture : public GrTexture, public virtual GrVkImage {
24 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
30 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*,
38 ~GrVkTexture() override;
61 GrVkTexture(GrVkGpu*,
81 GrVkTexture(GrVkGpu*, SkBudgeted, SkISize, const GrVkImageInfo&, sk_sp<GrVkImageLayout> layout,
83 GrVkTexture(GrVkGpu*, SkISize, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
H A DGrVkPipelineState.cpp119 GrVkTexture* fTexture; in setAndBindTextures()
127 auto texture = static_cast<GrVkTexture*>(primProcTextures[i]->peekTexture()); in setAndBindTextures()
137 {sampler.samplerState(), static_cast<GrVkTexture*>(sampler.peekTexture())}; in setAndBindTextures()
144 GrSamplerState::Filter::kNearest, static_cast<GrVkTexture*>(dstTexture)}; in setAndBindTextures()
174 GrVkTexture* texture = samplerBindings[i].fTexture; in setAndBindTextures()
216 GrVkTexture* texture = samplerBindings[0].fTexture; in setAndBindTextures()
H A DGrVkTextureRenderTarget.h27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
48 GrVkTexture::onAbandon(); in onAbandon()
54 GrVkTexture::onRelease(); in onRelease()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/gpu/vk/
H A DGrVkTexture.cpp22 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
44 GrVkTexture::GrVkTexture(GrVkGpu* gpu, SkISize dimensions, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
64 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
83 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
103 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, dimensions, info, in MakeNewTexture()
108 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture( in MakeWrappedTexture()
130 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, dimensions, info, std::move(mutableState), in MakeWrappedTexture()
135 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
140 void GrVkTexture::onRelease() { in onRelease()
173 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h22 class GrVkTexture : public GrTexture, public virtual GrVkImage {
24 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
30 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*,
38 ~GrVkTexture() override;
61 GrVkTexture(GrVkGpu*,
81 GrVkTexture(GrVkGpu*, SkBudgeted, SkISize, const GrVkImageInfo&,
84 GrVkTexture(GrVkGpu*, SkISize, const GrVkImageInfo&, sk_sp<GrBackendSurfaceMutableStateImpl>,
H A DGrVkPipelineState.cpp117 GrVkTexture* fTexture; in setAndBindTextures()
125 auto texture = static_cast<GrVkTexture*>(primProcTextures[i]->peekTexture()); in setAndBindTextures()
131 auto* texture = static_cast<GrVkTexture*>(te.texture()); in setAndBindTextures()
137 static_cast<GrVkTexture*>(dstTexture)}; in setAndBindTextures()
167 GrVkTexture* texture = samplerBindings[i].fTexture; in setAndBindTextures()
209 GrVkTexture* texture = samplerBindings[0].fTexture; in setAndBindTextures()
H A DGrVkTextureRenderTarget.h27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
49 GrVkTexture::onAbandon(); in onAbandon()
55 GrVkTexture::onRelease(); in onRelease()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp26 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
60 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
75 sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture()
94 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, imageView, in CreateNewTexture()
98 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
118 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, kWrapped, desc, *info, imageView, in MakeWrappedTexture()
122 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
128 void GrVkTexture::onRelease() { in onRelease()
145 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h18 class GrVkTexture : public GrTexture, public virtual GrVkImage {
20 static sk_sp<GrVkTexture> CreateNewTexture(GrVkGpu*,
26 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&,
29 ~GrVkTexture() override;
48 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, const GrVkImageView*,
62 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&,
65 GrVkTexture(GrVkGpu*, Wrapped, const GrSurfaceDesc&,
H A DGrVkTextureRenderTarget.h26 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
43 GrVkTexture::onAbandon(); in onAbandon()
48 GrVkTexture::onRelease(); in onRelease()
/dports/www/firefox-esr/firefox-91.8.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp21 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
77 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
97 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, std::move(layout), in MakeNewTexture()
101 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
126 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, desc, info, std::move(layout), imageView, in MakeWrappedTexture()
131 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
136 void GrVkTexture::onRelease() { in onRelease()
155 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h19 class GrVkTexture : public GrTexture, public virtual GrVkImage {
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
31 ~GrVkTexture() override;
45 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
60 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
63 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
H A DGrVkTextureRenderTarget.h27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
48 GrVkTexture::onAbandon(); in onAbandon()
54 GrVkTexture::onRelease(); in onRelease()
/dports/www/firefox/firefox-99.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp21 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
77 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
97 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, std::move(layout), in MakeNewTexture()
101 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
126 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, desc, info, std::move(layout), imageView, in MakeWrappedTexture()
131 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
136 void GrVkTexture::onRelease() { in onRelease()
155 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h19 class GrVkTexture : public GrTexture, public virtual GrVkImage {
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
31 ~GrVkTexture() override;
45 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
60 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
63 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
H A DGrVkTextureRenderTarget.h27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
48 GrVkTexture::onAbandon(); in onAbandon()
54 GrVkTexture::onRelease(); in onRelease()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp21 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
77 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
97 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, std::move(layout), in MakeNewTexture()
101 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
126 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, desc, info, std::move(layout), imageView, in MakeWrappedTexture()
131 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
136 void GrVkTexture::onRelease() { in onRelease()
155 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h19 class GrVkTexture : public GrTexture, public virtual GrVkImage {
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
31 ~GrVkTexture() override;
45 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
60 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
63 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
H A DGrVkTextureRenderTarget.h27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
48 GrVkTexture::onAbandon(); in onAbandon()
54 GrVkTexture::onRelease(); in onRelease()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp21 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
42 GrVkTexture::GrVkTexture(GrVkGpu* gpu, const GrSurfaceDesc& desc, const GrVkImageInfo& info, in GrVkTexture() function in GrVkTexture
59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
77 sk_sp<GrVkTexture> GrVkTexture::MakeNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in MakeNewTexture()
97 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, std::move(layout), in MakeNewTexture()
101 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture()
126 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, desc, info, std::move(layout), imageView, in MakeWrappedTexture()
131 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
136 void GrVkTexture::onRelease() { in onRelease()
155 void GrVkTexture::onAbandon() { in onAbandon()
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H A DGrVkTexture.h19 class GrVkTexture : public GrTexture, public virtual GrVkImage {
21 static sk_sp<GrVkTexture> MakeNewTexture(GrVkGpu*,
27 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, GrWrapOwnership,
31 ~GrVkTexture() override;
45 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
60 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, const GrVkImageInfo&,
63 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, sk_sp<GrVkImageLayout>,
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/vk/
H A DGrVkTexture.cpp20 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
33 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
48 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture
60 GrVkTexture* GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture()
81 GrVkTexture* GrVkTexture::CreateWrappedTexture(GrVkGpu* gpu, in CreateWrappedTexture()
102 GrVkTexture::~GrVkTexture() { in ~GrVkTexture()
108 void GrVkTexture::onRelease() { in onRelease()
125 void GrVkTexture::onAbandon() { in onAbandon()
140 GrBackendObject GrVkTexture::getTextureHandle() const { in getTextureHandle()
144 GrVkGpu* GrVkTexture::getVkGpu() const { in getVkGpu()
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H A DGrVkTexture.h19 class GrVkTexture : public GrTexture, public virtual GrVkImage {
21 static GrVkTexture* CreateNewTexture(GrVkGpu*, SkBudgeted budgeted, const GrSurfaceDesc&,
24 static GrVkTexture* CreateWrappedTexture(GrVkGpu*, const GrSurfaceDesc&,
27 ~GrVkTexture() override;
38 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, const GrVkImageView*,
48 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&,
50 GrVkTexture(GrVkGpu*, Wrapped, const GrSurfaceDesc&,
H A DGrVkTextureRenderTarget.h25 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
41 GrVkTexture::onAbandon(); in onAbandon()
46 GrVkTexture::onRelease(); in onRelease()
60 , GrVkTexture(gpu, desc, info, texView, GrVkImage::kNot_Wrapped) in GrVkTextureRenderTarget()
74 , GrVkTexture(gpu, desc, info, texView, GrVkImage::kNot_Wrapped) in GrVkTextureRenderTarget()
88 , GrVkTexture(gpu, desc, info, texView, wrapped) in GrVkTextureRenderTarget()
102 , GrVkTexture(gpu, desc, info, texView, wrapped) in GrVkTextureRenderTarget()

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