Searched refs:Grid_FindPath (Results 1 – 3 of 3) sorted by relevance
/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | grid.h | 48 bool Grid_FindPath(const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, const …
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H A D | grid.cpp | 612 bool Grid_FindPath (const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, const… in Grid_FindPath() function
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/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/ |
H A D | cl_actor.cpp | 2291 …bool found = Grid_FindPath(cl.mapData->routing, actorSize, &cl.pathMap, selActor->pos, mousePos, 0… in CL_DebugPath_f()
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