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Searched refs:Grid_FindPath (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dgrid.h48 bool Grid_FindPath(const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, const …
H A Dgrid.cpp612 bool Grid_FindPath (const Routing &routing, const actorSizeEnum_t actorSize, pathing_t* path, const… in Grid_FindPath() function
/dports/games/ufoai/ufoai-2.5-source/src/client/battlescape/
H A Dcl_actor.cpp2291 …bool found = Grid_FindPath(cl.mapData->routing, actorSize, &cl.pathMap, selActor->pos, mousePos, 0… in CL_DebugPath_f()