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Searched refs:HAS_VULCAN_FLAG (Results 1 – 9 of 9) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dfwd-weapon.h115 #define HAS_VULCAN_FLAG HAS_PRIMARY_FLAG(primary_weapon_index_t::VULCAN_INDEX) macro
/dports/games/d2x/d2x-0.2.5/main/
H A Dweapon.h164 #define HAS_VULCAN_FLAG HAS_FLAG(VULCAN_INDEX) macro
H A Dcollide.c2414 if (!(Players[playerobj->id].primary_weapon_flags & HAS_VULCAN_FLAG)) { in drop_player_eggs()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dweapon.cpp1132 const auto weapon_flag_mask = HAS_VULCAN_FLAG; in maybe_autoselect_vulcan_weapon()
1134 const auto weapon_flag_mask = HAS_VULCAN_FLAG | HAS_GAUSS_FLAG; in maybe_autoselect_vulcan_weapon()
1149 const auto weapon_order_vulcan = (primary_weapon_flags & HAS_VULCAN_FLAG) in maybe_autoselect_vulcan_weapon()
1572 const auto HAS_VULCAN_AND_GAUSS_FLAGS = HAS_VULCAN_FLAG | HAS_GAUSS_FLAG; in DropCurrentWeapon()
H A Dpowerup.cpp162 …player_info.primary_weapon_flags = (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_P… in do_megawow_powerup()
164 …player_info.primary_weapon_flags = (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_P… in do_megawow_powerup()
H A Dgamecntl.cpp1722 player_info.primary_weapon_flags |= (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG); in FinalCheats()
1742 …player_info.primary_weapon_flags = (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_P… in FinalCheats()
1769 …player_info.primary_weapon_flags |= (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_… in FinalCheats()
1773 …player_info.primary_weapon_flags = (HAS_LASER_FLAG | HAS_VULCAN_FLAG | HAS_SPREADFIRE_FLAG | HAS_P… in FinalCheats()
H A Dcollide.cpp2034 const auto HAS_VULCAN_AND_GAUSS_FLAGS = HAS_VULCAN_FLAG; in drop_player_eggs()
2036 const auto HAS_VULCAN_AND_GAUSS_FLAGS = HAS_VULCAN_FLAG | HAS_GAUSS_FLAG; in drop_player_eggs()
H A Dgauges.cpp1478 const auto vulcan_mask = HAS_VULCAN_FLAG; in hud_printf_vulcan_ammo()
H A Dmulti.cpp3185 return ((grant & NETGRANT_VULCAN) ? HAS_VULCAN_FLAG : 0) in map_granted_flags_to_primary_weapon_flags()