Searched refs:HAT_PHRYGIAN (Results 1 – 9 of 9) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | items.hpp | 66 HAT_PHRYGIAN, enumerator
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H A D | actchest.cpp | 535 … newItem(HAT_PHRYGIAN, static_cast<Status>(WORN + rand() % 3), 0, 1, rand(), false, inventory); in actChest()
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H A D | monster_goblin.cpp | 217 myStats->helmet = newItem(HAT_PHRYGIAN, WORN, -1 + rand() % 3, 1, rand(), false, nullptr); in initGoblin()
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H A D | charclass.cpp | 324 item = newItem(HAT_PHRYGIAN, SERVICABLE, 0, 1, 0, true, nullptr); in initClass() 780 item = newItem(HAT_PHRYGIAN, SERVICABLE, 0, 1, 0, true, nullptr); in initClass()
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H A D | monster_human.cpp | 464 myStats->helmet = newItem(HAT_PHRYGIAN, WORN, 0, 1, rand(), false, nullptr); in initHuman()
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H A D | monster_shopkeeper.cpp | 310 …tmpItem = newItem(static_cast<ItemType>(HAT_PHRYGIAN + rand() % 7), static_cast<Status>(WORN + ran… in initShopkeeper()
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H A D | items.cpp | 2113 case HAT_PHRYGIAN: in useItem()
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H A D | entity.cpp | 11911 case HAT_PHRYGIAN: in checkEquipType() 16910 if ( helm->sprite == items[HAT_PHRYGIAN].index ) in setHelmetLimbOffset()
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/dports/games/barony/Barony-3.3.7/src/interface/ |
H A D | interface.cpp | 6393 case HAT_PHRYGIAN: in tinkeringGetItemValue()
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