Home
last modified time | relevance | path

Searched refs:HELMET_NONE (Results 1 – 2 of 2) sorted by relevance

/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dnew_actors.c999 if(helmet!=HELMET_NONE) in add_enhanced_actor_from_server()
1141 …if (helmet!=HELMET_NONE) model_attach_mesh(actors_list[i], actors_defs[actor_type].helmet[helmet].… in add_enhanced_actor_from_server()
1320 a->body_parts->helmet_meshindex=actors_defs[actor_type].helmet[HELMET_NONE].mesh_index; in add_actor_interface()
H A Dclient_serv.h308 #define HELMET_NONE 20 macro