Searched refs:HIDE_ANIMATION (Results 1 – 2 of 2) sorted by relevance
148 case PopupAnimationState::HIDE_ANIMATION: in animationFinished()164 if(state == PopupState::HIDDEN or animationState == PopupAnimationState::HIDE_ANIMATION) in hideWidget()189 animationState = PopupAnimationState::HIDE_ANIMATION; in hideWidget()
12 enum struct PopupAnimationState {HIDE_ANIMATION, SHOW_ANIMATION, IDLE}; enumerator