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Searched refs:HINT_FORCENONE (Results 1 – 7 of 7) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_main.c643 hintType = HINT_FORCENONE; in G_CheckForCursorHints()
644 ps->serverCursorHint = HINT_FORCENONE; in G_CheckForCursorHints()
704 hintType = ps->serverCursorHint = HINT_FORCENONE; in G_CheckForCursorHints()
H A Dbg_public.h1345 HINT_FORCENONE, // reserved enumerator
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_public.h1364 HINT_FORCENONE, // reserved enumerator
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_newdraw.c448 case HINT_FORCENONE: in CG_DrawCursorhint()
H A Dcg_draw.c2228 …if ( ( dist < CH_BREAKABLE_DIST ) && ( cg.cursorHintIcon != HINT_FORCENONE ) ) { // JPW NERVE so w… in CG_CheckForCursorHints()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_newdraw.c453 case HINT_FORCENONE: in CG_DrawCursorhint()
/dports/games/gtkradiant/gtkradiant_gamepacks/et.game/etmain/
H A Det_entities.def525 HINT_FORCENONE