Searched refs:HISTORY_NPC_KILLED (Results 1 – 3 of 3) sorted by relevance
88 HISTORY_NPC_KILLED, enumerator
607 case HISTORY_NPC_KILLED: in ProcessHistoryTransactionString()
2410 … code = (killer && killer->bTeam == OUR_TEAM ? HISTORY_MERC_KILLED_CHARACTER : HISTORY_NPC_KILLED); in HandleNPCTeamMemberDeath()