Searched refs:HMSQT_MarineStand (Results 1 – 7 of 7) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/ |
H A D | deaths.c | 418 HMSQT_MarineStand, /* Sequence_Type */ 462 HMSQT_MarineStand, /* Sequence_Type */ 484 HMSQT_MarineStand, /* Sequence_Type */ 506 HMSQT_MarineStand, /* Sequence_Type */ 528 HMSQT_MarineStand, /* Sequence_Type */ 550 HMSQT_MarineStand, /* Sequence_Type */ 572 HMSQT_MarineStand, /* Sequence_Type */ 594 HMSQT_MarineStand, /* Sequence_Type */ 616 HMSQT_MarineStand, /* Sequence_Type */ 638 HMSQT_MarineStand, /* Sequence_Type */ [all …]
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H A D | bh_marin.c | 2262 elevation_controller->sequence_type=HMSQT_MarineStand; in SetMarineElevation() 2265 elevation_controller->sequence_type=HMSQT_MarineStand; in SetMarineElevation() 2320 elevation_controller->sequence_type=HMSQT_MarineStand; in CentreMarineElevation() 2323 elevation_controller->sequence_type=HMSQT_MarineStand; in CentreMarineElevation() 7288 marineStatusPointer->HModelController.Sequence_Type=HMSQT_MarineStand; 7375 marineStatusPointer->HModelController.Sequence_Type=HMSQT_MarineStand; 7459 marineStatusPointer->HModelController.Sequence_Type=HMSQT_MarineStand; 14984 if ((marineStatusPointer->HModelController.Sequence_Type!=HMSQT_MarineStand) 15335 if ((marineStatusPointer->HModelController.Sequence_Type!=HMSQT_MarineStand) 15644 if ((marineStatusPointer->HModelController.Sequence_Type!=HMSQT_MarineStand) [all …]
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H A D | sequnces.h | 23 HMSQT_MarineStand, enumerator
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H A D | bh_dummy.c | 161 InitHModelSequence(&dummyStatus->HModelController,(int)HMSQT_MarineStand,(int)MSSS_Fidget_A,-1); in CreateDummy()
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H A D | bh_debri.c | 1033 …BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED>>2),HMSQT_MarineStand,MSSS_Spasm,-… in MakeHierarchicalDebris() 1133 …BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED>>2),HMSQT_MarineStand,MSSS_Spasm,-… in MakeHierarchicalDebris() 1173 …BEHAV_BLOCK * ) sbPtr->SBdataptr)->HModelController),(ONE_FIXED>>2),HMSQT_MarineStand,MSSS_Spasm,-… in MakeHierarchicalDebris()
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H A D | bh_weap.c | 477 InitHModelSequence(&fblk->HModelController,HMSQT_MarineStand,MSSS_Minigun_Delta,(ONE_FIXED>>1)); 490 …InitHModelTweening(&bblk->HModelController,(ONE_FIXED>>2),HMSQT_MarineStand,MSSS_Minigun_Delta,ONE… 3038 InitHModelSequence(&bblk->HModelController,HMSQT_MarineStand,MSSS_Minigun_Delta,ONE_FIXED); 3048 …InitHModelTweening(&bblk->HModelController,(ONE_FIXED>>2),HMSQT_MarineStand,MSSS_Minigun_Delta,ONE…
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/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | pldghost.c | 1410 delta_seq=(int)HMSQT_MarineStand; in DamageNetworkGhost() 3334 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3342 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3353 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3366 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3369 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3374 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3384 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3403 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() 3470 elevation_controller->sequence_type=HMSQT_MarineStand; in HandleWeaponElevation() [all …]
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