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Searched refs:HT_SPECIAL (Results 1 – 5 of 5) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dtilehighlight_type.h23HT_SPECIAL = 0x030, ///< special mode used for highlighting while dragging (and for tunnels/dock… enumerator
H A Ddock_gui.cpp153 HandlePlacePushButton(this, WID_DT_LOCK, SPR_CURSOR_LOCK, HT_SPECIAL); in OnClick()
165 …if (HandlePlacePushButton(this, WID_DT_STATION, SPR_CURSOR_DOCK, HT_SPECIAL)) ShowBuildDockStation… in OnClick()
178 HandlePlacePushButton(this, WID_DT_BUILD_AQUEDUCT, SPR_CURSOR_AQUEDUCT, HT_SPECIAL); in OnClick()
H A Dviewport.cpp2542 if ((_thd.place_mode & HT_DRAG_MASK) == HT_SPECIAL) { in UpdateTileSelection()
2675 _thd.place_mode = HT_SPECIAL | others; in VpStartPlaceSizing()
2678 _thd.place_mode = HT_SPECIAL | others; in VpStartPlaceSizing()
2681 _thd.place_mode = HT_SPECIAL | others; in VpStartPlaceSizing()
3410 …if ((mode & HT_DRAG_MASK) == HT_SPECIAL) { // special tools, like tunnels or docks start with pres… in SetObjectToPlace()
H A Droad_gui.cpp495 HandlePlacePushButton(this, WID_ROT_BUILD_TUNNEL, this->rti->cursor.tunnel, HT_SPECIAL); in OnClick()
H A Drail_gui.cpp594 …ePushButton(this, WID_RAT_BUILD_TUNNEL, GetRailTypeInfo(_cur_railtype)->cursor.tunnel, HT_SPECIAL); in OnClick()