Searched refs:HT_WATER (Results 1 – 13 of 13) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/catch2-tests/ |
H A D | test_mon-util.cc | 54 REQUIRE(habitat == HT_WATER);
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | mon-enum.h | 174 HT_WATER, // Water critters enumerator
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H A D | species.cc | 294 return get_species_def(species).habitat == HT_WATER; in can_swim()
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H A D | mon-poly.cc | 438 case HT_WATER: in _habitat_matches()
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H A D | monster.cc | 257 return feat_is_watery(grid) && mons_primary_habitat(*this) == HT_WATER; in swimming() 298 && mons_primary_habitat(*this) != HT_WATER in floundering_at() 328 case HT_WATER: in can_drown() 3827 if (hab == HT_WATER || hab == HT_AMPHIBIOUS) in res_water_drowning() 5453 && (mons_habitat(*this) == HT_WATER || mons_habitat(*this) == HT_LAVA) in apply_location_effects()
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H A D | delay.cc | 1027 else if (mons_primary_habitat(*mon) == HT_WATER) in _monster_warning()
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H A D | mon-act.cc | 2931 if (habitat == HT_WATER in mon_can_move_to_pos() 3351 if (habitat == HT_WATER && feat_is_watery(env.grid(*ai)) in _monster_move() 3414 if (habitat == HT_WATER in _monster_move()
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H A D | mon-util.cc | 126 return HT_WATER; in _grid2habitat() 142 case HT_WATER: in habitat2grid() 3385 ht = HT_WATER; in mons_class_secondary_habitat()
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H A D | mon-ench.cc | 1448 ASSERT(mons_habitat(*this) == HT_WATER || mons_habitat(*this) == HT_LAVA); in apply_enchantment()
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H A D | spl-summoning.cc | 1588 if (mons_class_primary_habitat(zombie_type) == HT_WATER in _raise_remains()
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H A D | mon-data.h | 3160 I_BRAINLESS, HT_WATER, 10, DEFAULT_ENERGY, 4982 I_ANIMAL, HT_WATER, 10, DEFAULT_ENERGY, 4996 I_ANIMAL, HT_WATER, 14, DEFAULT_ENERGY,
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H A D | mon-place.cc | 214 case HT_WATER: in monster_can_submerge()
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H A D | mon-cast.cc | 1875 && mons_habitat(*callee) != HT_WATER in _valid_druids_call_target()
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