Searched refs:HUDImageNumber (Results 1 – 1 of 1) sorted by relevance
87 int HUDImageNumber; variable203 …HUDImageNumber = CL_LoadImageOnce("Huds\\Marine\\MarineHUD.RIM",LIO_D3DTEXTURE|LIO_RELATIVEPATH|LI… in D3D_InitialiseMarineHUD()207 BlueBar.ImageNumber = HUDImageNumber; in D3D_InitialiseMarineHUD()404 D3D_HUDQuad_Output(HUDImageNumber,quadVertices,RGBALIGHT_MAKE(255,255,255,HUDTranslucencyLevel)); in D3D_BLTMotionTrackerToHUD()410 imageDesc.ImageNumber = HUDImageNumber; in D3D_BLTMotionTrackerToHUD()452 imageDesc.ImageNumber = HUDImageNumber; in D3D_BLTMotionTrackerBlipToHUD()655 imageDesc.ImageNumber = HUDImageNumber; in D3D_BLTDigitToHUD()680 imageDesc.ImageNumber = HUDImageNumber; in D3D_BLTGunSightToHUD()