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Searched refs:HUDWEAPON_BOW_FORCE_RELOAD (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacthudweapon.cpp313 #define HUDWEAPON_BOW_FORCE_RELOAD my->skill[10] macro
791 HUDWEAPON_BOW_FORCE_RELOAD = 1; in actHudWeapon()
844 HUDWEAPON_BOW_FORCE_RELOAD = 1; in actHudWeapon()
850 if ( (swingweapon && HUDWEAPON_CHOP != 0) || HUDWEAPON_BOW_FORCE_RELOAD == 1 ) in actHudWeapon()
852 if ( HUDWEAPON_BOW_FORCE_RELOAD == 1 ) in actHudWeapon()
864 HUDWEAPON_BOW_FORCE_RELOAD = 0; in actHudWeapon()