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Searched refs:HUD_C_NORMAL (Results 1 – 12 of 12) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudwingmanstatus.cpp403 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
415 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
H A Dhudshield.cpp165 hud_set_gauge_color(gauge, HUD_C_NORMAL); in hud_shield_maybe_flash()
861 setGaugeColor(HUD_C_NORMAL); in maybeFlashShield()
1081 setGaugeColor(HUD_C_NORMAL); in maybeFlashShield()
H A Dhud.h173 #define HUD_C_NORMAL -1 macro
H A Dhudreticle.cpp301 setGaugeColor(HUD_C_NORMAL); in render()
H A Dhud.cpp460 case HUD_C_NORMAL: in setGaugeColor()
3204 case HUD_C_NORMAL: in hud_set_gauge_color()
H A Dhudtarget.cpp5605 setGaugeColor(HUD_C_NORMAL); in render()
5628 setGaugeColor(HUD_C_NORMAL); in render()
5646 setGaugeColor(HUD_C_NORMAL); in render()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudwingmanstatus.cpp415 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
427 setGaugeColor(is_bright ? HUD_C_BRIGHT : HUD_C_NORMAL); in renderDots()
H A Dhudshield.cpp166 hud_set_gauge_color(gauge, HUD_C_NORMAL); in hud_shield_maybe_flash()
894 setGaugeColor(HUD_C_NORMAL); in maybeFlashShield()
1108 setGaugeColor(HUD_C_NORMAL); in maybeFlashShield()
H A Dhud.h164 #define HUD_C_NORMAL -1 macro
H A Dhudreticle.cpp268 setGaugeColor(HUD_C_NORMAL); in render()
H A Dhud.cpp503 case HUD_C_NORMAL: in setGaugeColor()
3164 case HUD_C_NORMAL: in hud_set_gauge_color()
H A Dhudtarget.cpp5578 setGaugeColor(HUD_C_NORMAL); in render()
5601 setGaugeColor(HUD_C_NORMAL); in render()
5618 setGaugeColor(HUD_C_NORMAL); in render()