Searched refs:H_RESIZE_ADJUST (Results 1 – 4 of 4) sorted by relevance
66 #define H_RESIZE_ADJUST (widget_opts.packing_width * 2) macro
5686 hsize = (scr_width - (H_RESIZE_ADJUST * 3 + bx)) / 3; in load_start_image()5958 hsize = (scr_width - (H_RESIZE_ADJUST * 3 + bx)) / 3; in load_end_image()10271 hsize = (scr_width - (H_RESIZE_ADJUST * 3 + bx)) / 3;10279 hsize = (scr_width - H_RESIZE_ADJUST - bx) / scale;10346 xsize = (scr_width - hsize * -oscale - H_RESIZE_ADJUST) / 2;
2085 if (lives_pixbuf_get_width(mainw->imframe) + H_RESIZE_ADJUST < mainw->def_width) { in create_LiVES()2086 mainw->def_width = lives_pixbuf_get_width(mainw->imframe) + H_RESIZE_ADJUST; in create_LiVES()
3123 mainw->pwidth = lives_widget_get_allocation_width(mainw->playframe) - H_RESIZE_ADJUST;