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Searched refs:HandleCollisions (Results 1 – 8 of 8) sorted by relevance

/dports/games/palomino/palomino/src/object/
H A Ddyna.hh70 protected: virtual void HandleCollisions( const Colliders& colliders ) { } // Template… in HandleCollisions() function in object::Dyna
H A Ddyna.cc194 HandleCollisions( colliders ); in DetectCollision()
H A Daircraft.hh116 protected: virtual void HandleCollisions( const Dyna::Colliders& colliders );
H A Daircraft.cc476 Aircraft::HandleCollisions( const Dyna::Colliders& colliders ) in HandleCollisions() function in object::Aircraft
/dports/games/spring/spring_98.0/rts/Sim/MoveTypes/
H A DStrafeAirMoveType.h91 bool HandleCollisions(bool checkCollisions);
H A DHoverAirMoveType.h64 bool HandleCollisions(bool checkCollisions);
H A DStrafeAirMoveType.cpp433 …return (HandleCollisions(collide && !owner->beingBuilt && (padStatus == PAD_STATUS_FLYING) && (air… in Update()
459 …return (HandleCollisions(collide && !owner->beingBuilt && (padStatus == PAD_STATUS_FLYING) && (air… in Update()
559 …return (HandleCollisions(collide && !owner->beingBuilt && (padStatus == PAD_STATUS_FLYING) && (air… in Update()
565 bool CStrafeAirMoveType::HandleCollisions(bool checkCollisions) { in HandleCollisions() function in CStrafeAirMoveType
H A DHoverAirMoveType.cpp903 …return (HandleCollisions(collide && !owner->beingBuilt && (padStatus == PAD_STATUS_FLYING) && (air… in Update()
994 …return (HandleCollisions(collide && !owner->beingBuilt && (padStatus == PAD_STATUS_FLYING) && (air… in Update()
1085 bool CHoverAirMoveType::HandleCollisions(bool checkCollisions) in HandleCollisions() function in CHoverAirMoveType