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Searched refs:HandleSDLEvents (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Input/
H A DInput.cpp113 static int HandleSDLEvents(void* userData, SDL_Event* event);
158 SDL_AddEventWatch(EmscriptenInput::HandleSDLEvents, vInputInst); in EmscriptenInput()
287 int EmscriptenInput::HandleSDLEvents(void* userData, SDL_Event* event) in HandleSDLEvents() function in Urho3D::EmscriptenInput