Searched refs:HasRenameCapability (Results 1 – 2 of 2) sorted by relevance
387 …static bool HasRenameCapability ( ePlayerNetID const *, ePlayerNetID const * admin ); //!< Checks …
7832 bool ePlayerNetID::HasRenameCapability ( ePlayerNetID const * victim, ePlayerNetID const * admin ) in HasRenameCapability() function in ePlayerNetID7864 se_SecretConsoleOut( message, this, &ePlayerNetID::HasRenameCapability, this ); in IsAllowedToRename()