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Searched refs:HexenMusic (Results 1 – 2 of 2) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Ds_advsound.cpp223 TMap<int, FString> HexenMusic; variable
890 HexenMusic.Clear(); in S_ClearSoundData()
1096 HexenMusic[mapnum] = sc.String; in S_AddSNDINFO()
H A Dg_mapinfo.cpp64 extern TMap<int, FString> HexenMusic;
1588 if ((song = HexenMusic.CheckKey(levelinfo->levelnum)) != NULL) in ParseMapHeader()