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Searched refs:HistoryElement (Results 1 – 25 of 48) sorted by relevance

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/dports/games/scorched3d/scorched/src/common/common/
H A DKeyboard.h44 KeyboardHistory::HistoryElement *getkeyboardhistory(unsigned int &histCnt);
57 KeyboardHistory::HistoryElement keybHist_[MAX_KEYBDHIST];
H A DKeyboardHistory.h33 struct HistoryElement struct
/dports/graphics/milton/milton-1.9.1/src/
H A Dmilton.h60 struct HistoryElement struct
82 DArray<HistoryElement> history; argument
83 DArray<HistoryElement> redo_stack;
/dports/games/scorched3d/scorched/src/client/tankgraph/
H A DTankKeyboardControl.h36 KeyboardHistory::HistoryElement *history, int hisCount,
H A DTankKeyboardControl.cpp70 KeyboardHistory::HistoryElement *history, int hisCount, in keyboardCheck()
/dports/games/scorched3d/scorched/src/client/graph/
H A DSpeedChange.h40 KeyboardHistory::HistoryElement *history, int hisCount,
H A DTargetCamera.h74 KeyboardHistory::HistoryElement *history, int hisCount,
H A DMainCamera.h57 KeyboardHistory::HistoryElement *history, int hisCount,
H A DSpeedChange.cpp84 KeyboardHistory::HistoryElement *history, int hisCount, in keyboardCheck()
/dports/games/scorched3d/scorched/src/client/GLW/
H A DGLWTalkBox.h42 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWSpinBox.h39 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWTextBox.h53 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWButton.h57 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWChannelText.h57 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWWindowManager.h62 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWSelector.h113 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGLWPanel.h83 KeyboardHistory::HistoryElement *history, int hisCount,
/dports/games/scorched3d/scorched/src/client/dialogs/
H A DMsgBoxDialog.h44 KeyboardHistory::HistoryElement *history, int hisCount,
H A DPlayerDialog.h42 KeyboardHistory::HistoryElement *history, int hisCount,
H A DTextBoxDialog.h47 KeyboardHistory::HistoryElement *history, int hisCount,
H A DMsgBoxDialog.cpp113 KeyboardHistory::HistoryElement *history, int hisCount, in keyDown()
/dports/games/scorched3d/scorched/src/client/GLEXT/
H A DGLMenu.h58 KeyboardHistory::HistoryElement *history, int hisCount,
/dports/games/scorched3d/scorched/src/common/engine/
H A DGameStateI.h47 KeyboardHistory::HistoryElement *history, int hisCount,
H A DGameStateI.cpp48 KeyboardHistory::HistoryElement *, int hcount, in keyboardCheck() argument
/dports/games/scorched3d/scorched/src/client/console/
H A DConsoleImpl.h54 KeyboardHistory::HistoryElement *history, int hisCount,

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