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Searched refs:HitBB (Results 1 – 7 of 7) sorted by relevance

/dports/games/astromenace/astromenace-1.4.1/src/object3d/
H A Dobject3d.cpp81 if (MinX > HitBB[i].Box[j].x + HitBB[i].Location.x) in SetChunkLocation()
82 MinX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkLocation()
83 if (MaxX < HitBB[i].Box[j].x + HitBB[i].Location.x) in SetChunkLocation()
84 MaxX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkLocation()
85 if (MinY > HitBB[i].Box[j].y + HitBB[i].Location.y) in SetChunkLocation()
86 MinY = HitBB[i].Box[j].y + HitBB[i].Location.y; in SetChunkLocation()
88 MaxY = HitBB[i].Box[j].y + HitBB[i].Location.y; in SetChunkLocation()
90 MinZ = HitBB[i].Box[j].z + HitBB[i].Location.z; in SetChunkLocation()
92 MaxZ = HitBB[i].Box[j].z + HitBB[i].Location.z; in SetChunkLocation()
201 MinX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkRotation()
[all …]
H A Dcollision_detection.cpp49 if (!Object1.HitBB.empty()) { in CheckMeshSphereCollisionDetection()
73 … r = Object1.HitBB[j].Box[0].y * fabs(Direction.z) + Object1.HitBB[j].Box[0].z * fabs(Direction.y); in CheckMeshSphereCollisionDetection()
78 … r = Object1.HitBB[j].Box[0].x * fabs(Direction.z) + Object1.HitBB[j].Box[0].z * fabs(Direction.x); in CheckMeshSphereCollisionDetection()
83 … r = Object1.HitBB[j].Box[0].x * fabs(Direction.y) + Object1.HitBB[j].Box[0].y * fabs(Direction.x); in CheckMeshSphereCollisionDetection()
122 if (Distance2 > Object2.HitBB[j].Radius2 + Object1.HitBB[i].Radius2) in CheckHitBBHitBBCollisionDetection()
142 Object1.HitBB[i].Size.y / 2.0f, in CheckHitBBHitBBCollisionDetection()
143 Object1.HitBB[i].Size.z / 2.0f); in CheckHitBBHitBBCollisionDetection()
145 Object2.HitBB[j].Size.y / 2.0f, in CheckHitBBHitBBCollisionDetection()
146 Object2.HitBB[j].Size.z / 2.0f); in CheckHitBBHitBBCollisionDetection()
285 Object1.HitBB[i].Size.y / 2.0f, in CheckHitBBOBBCollisionDetection()
[all …]
H A Dobject3_functions.cpp129 Object3D.HitBB = sharedModel->HitBB; in LoadObjectData()
/dports/games/astromenace/astromenace-1.4.1/src/core/model3d/
H A Dmodel3d.cpp776 HitBB[i].Radius2 = (HitBB[i].Size.x / 2.0f) * (HitBB[i].Size.x / 2.0f) + in MetadataInitialization()
782 HitBB[i].Box[k] -= HitBB[i].Location; in MetadataInitialization()
807 if (MinX > HitBB[i].Box[6].x + HitBB[i].Location.x) in MetadataInitialization()
808 MinX = HitBB[i].Box[6].x + HitBB[i].Location.x; in MetadataInitialization()
809 if (MaxX < HitBB[i].Box[0].x + HitBB[i].Location.x) in MetadataInitialization()
810 MaxX = HitBB[i].Box[0].x + HitBB[i].Location.x; in MetadataInitialization()
811 if (MinY > HitBB[i].Box[6].y + HitBB[i].Location.y) in MetadataInitialization()
812 MinY = HitBB[i].Box[6].y + HitBB[i].Location.y; in MetadataInitialization()
814 MaxY = HitBB[i].Box[0].y + HitBB[i].Location.y; in MetadataInitialization()
816 MinZ = HitBB[i].Box[6].z + HitBB[i].Location.z; in MetadataInitialization()
[all …]
H A Dmodel3d.h130 std::vector<sHitBB> HitBB{};
/dports/games/astromenace/astromenace-1.4.1/src/object3d/explosion/
H A Dground_explosion.cpp89 LocalLocation = Object.HitBB[i].Location - LocalLocation; in cGroundExplosion()
94 sharedSpaceDebris->SetLocation(Object.Location + Object.HitBB[i].Location); in cGroundExplosion()
H A Dspace_explosion.cpp380 LocalLocation = Object.HitBB[i].Location - LocalLocation; in cSpaceExplosion()
386 sharedSpaceDebris->SetLocation(Object.Location + Object.HitBB[i].Location); in cSpaceExplosion()