Searched refs:HitBB (Results 1 – 7 of 7) sorted by relevance
81 if (MinX > HitBB[i].Box[j].x + HitBB[i].Location.x) in SetChunkLocation()82 MinX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkLocation()83 if (MaxX < HitBB[i].Box[j].x + HitBB[i].Location.x) in SetChunkLocation()84 MaxX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkLocation()85 if (MinY > HitBB[i].Box[j].y + HitBB[i].Location.y) in SetChunkLocation()86 MinY = HitBB[i].Box[j].y + HitBB[i].Location.y; in SetChunkLocation()88 MaxY = HitBB[i].Box[j].y + HitBB[i].Location.y; in SetChunkLocation()90 MinZ = HitBB[i].Box[j].z + HitBB[i].Location.z; in SetChunkLocation()92 MaxZ = HitBB[i].Box[j].z + HitBB[i].Location.z; in SetChunkLocation()201 MinX = HitBB[i].Box[j].x + HitBB[i].Location.x; in SetChunkRotation()[all …]
49 if (!Object1.HitBB.empty()) { in CheckMeshSphereCollisionDetection()73 … r = Object1.HitBB[j].Box[0].y * fabs(Direction.z) + Object1.HitBB[j].Box[0].z * fabs(Direction.y); in CheckMeshSphereCollisionDetection()78 … r = Object1.HitBB[j].Box[0].x * fabs(Direction.z) + Object1.HitBB[j].Box[0].z * fabs(Direction.x); in CheckMeshSphereCollisionDetection()83 … r = Object1.HitBB[j].Box[0].x * fabs(Direction.y) + Object1.HitBB[j].Box[0].y * fabs(Direction.x); in CheckMeshSphereCollisionDetection()122 if (Distance2 > Object2.HitBB[j].Radius2 + Object1.HitBB[i].Radius2) in CheckHitBBHitBBCollisionDetection()142 Object1.HitBB[i].Size.y / 2.0f, in CheckHitBBHitBBCollisionDetection()143 Object1.HitBB[i].Size.z / 2.0f); in CheckHitBBHitBBCollisionDetection()145 Object2.HitBB[j].Size.y / 2.0f, in CheckHitBBHitBBCollisionDetection()146 Object2.HitBB[j].Size.z / 2.0f); in CheckHitBBHitBBCollisionDetection()285 Object1.HitBB[i].Size.y / 2.0f, in CheckHitBBOBBCollisionDetection()[all …]
129 Object3D.HitBB = sharedModel->HitBB; in LoadObjectData()
776 HitBB[i].Radius2 = (HitBB[i].Size.x / 2.0f) * (HitBB[i].Size.x / 2.0f) + in MetadataInitialization()782 HitBB[i].Box[k] -= HitBB[i].Location; in MetadataInitialization()807 if (MinX > HitBB[i].Box[6].x + HitBB[i].Location.x) in MetadataInitialization()808 MinX = HitBB[i].Box[6].x + HitBB[i].Location.x; in MetadataInitialization()809 if (MaxX < HitBB[i].Box[0].x + HitBB[i].Location.x) in MetadataInitialization()810 MaxX = HitBB[i].Box[0].x + HitBB[i].Location.x; in MetadataInitialization()811 if (MinY > HitBB[i].Box[6].y + HitBB[i].Location.y) in MetadataInitialization()812 MinY = HitBB[i].Box[6].y + HitBB[i].Location.y; in MetadataInitialization()814 MaxY = HitBB[i].Box[0].y + HitBB[i].Location.y; in MetadataInitialization()816 MinZ = HitBB[i].Box[6].z + HitBB[i].Location.z; in MetadataInitialization()[all …]
130 std::vector<sHitBB> HitBB{};
89 LocalLocation = Object.HitBB[i].Location - LocalLocation; in cGroundExplosion()94 sharedSpaceDebris->SetLocation(Object.Location + Object.HitBB[i].Location); in cGroundExplosion()
380 LocalLocation = Object.HitBB[i].Location - LocalLocation; in cSpaceExplosion()386 sharedSpaceDebris->SetLocation(Object.Location + Object.HitBB[i].Location); in cSpaceExplosion()