/dports/misc/elki/elki-release0.7.1-1166-gfb1fffdf3/elki-classification/src/main/java/de/lmu/ifi/dbs/elki/application/ |
H A D | ClassifierHoldoutEvaluationTask.java | 41 import de.lmu.ifi.dbs.elki.evaluation.classification.holdout.Holdout; 88 protected Holdout holdout; 98 …Connection, Collection<IndexFactory<?>> indexFactories, Classifier<O> algorithm, Holdout holdout) { in ClassifierHoldoutEvaluationTask() 179 protected Holdout holdout; 199 …ObjectParameter<Holdout> holdoutP = new ObjectParameter<>(HOLDOUT_ID, Holdout.class, StratifiedCro… in makeOptions()
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/dports/games/pcgen/pcgen/data/deadlands/pinnacle_entertainment/deadlands/the_way_of_the_gun/ |
H A D | waygunclasses.lst | 9 …SKILLPTS:4 CSKILL:Bluff|Climb|TYPE=Craft|Gather Information|Gunplay|Hide|Holdout|Intimidate|TYPE=K… 27 …S:6 CSKILL:Appraise|Bluff|Diplomacy|Disguise|Gamblin'|Gather Information|Holdout|TYPE=Knowledge|Li… 45 CLASS:Crusader STARTSKILLPTS:2 CSKILL:Bluff|Climb|TYPE=Craft|Gunplay|Holdout|Intimidate|TYPE=Knowle… 65 … CSKILL:Bluff|Climb|TYPE=Craft|Demolitions|Forgery|Gamblin'|Gunplay|Hide|Holdout|Intimidate|Jump|K… 81 …SKILL:Alchemy|TYPE=Craft|Demolitions|Disable Device|TYPE=Drivin'|Gunplay|Holdout|TYPE=Knowledge|Ma… 98 …ILL:Bluff|Climb|TYPE=Craft|Diplomacy|Gamblin'|Gather Information|Gunplay|Holdout|Intimidate|TYPE=K… 125 …e Device|Disguise|Escape Artist|Forgery|Gamblin'|Gather Information|Hide|Holdout|Innuendo|TYPE=Kno…
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H A D | waygunequip.lst | 6 …er TYPE:Goods.Special.Container CONTAINS:4|Any=4 COST:5 WT:1 SOURCEPAGE:p.36 BONUS:SKILL|Holdout|3
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H A D | waygunfeats.lst | 6 Fill Yer Hand CATEGORY:FEAT TYPE:General PRESKILL:1,Holdout=8 PRESTAT:1,DEX=16 …
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/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/dragonstar/starfarers_handbook/ |
H A D | starfarershb_weapprofs.lst | 6 Holdout Laser TYPE:HighTechSimple 8 Holdout Pistol TYPE:HighTechSimple
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H A D | starfarershb_equip_weap_ammo.lst | 5 Microcell (15) (Holdout Laser) TYPE:Ammunition.Standard.Firearm.Handgun.Fire COST:10 WT:0.5 BASEQT… 6 Magazine (10) (Holdout Pistol) TYPE:Ammunition.Standard.Firearm.Handgun.Piercing COST:5 WT:0.5 BASE…
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H A D | starfarershb_equip_weap_ranged.lst | 25 Holdout Laser PROFICIENCY:WEAPON|Holdout Laser TYPE:Weapon.HighTechSimple.Ranged.Firearm.Ha… 26 Holdout Pistol PROFICIENCY:WEAPON|Holdout Pistol TYPE:Weapon.HighTechSimple.Ranged.Firearm.…
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H A D | starfarershb_feats_hidden.lst | 67 … AUTO:WEAPONPROF|Holdout Pistol|Holdout Laser|Ligh…
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/dports/misc/elki/elki-release0.7.1-1166-gfb1fffdf3/elki-classification/src/main/java/de/lmu/ifi/dbs/elki/evaluation/classification/holdout/ |
H A D | Holdout.java | 38 public interface Holdout { interface
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H A D | AbstractHoldout.java | 38 public abstract class AbstractHoldout implements Holdout {
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/dports/games/pcgen/pcgen/data/deadlands/pinnacle_entertainment/deadlands/deadlands_d20/ |
H A D | deadlands_equipmods.lst | 30 …YPE:Weapon COST:15 SOURCEPAGE:p.64 PRETYPE:1,Firearm BONUS:SKILL|Holdout|-2 BONUS:EQMWEAPO… 33 …TYPE:Weapon COST:5 SOURCEPAGE:p.65 PRETYPE:1,Firearm BONUS:SKILL|Holdout|2 BONUS:EQMWEAPON…
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H A D | deadlands_classes.lst | 9 …cy|Disable Device|Disguise|Escape Artist|Forgery|Gather Information|Hide|Holdout|Innuendo|Knowledg… 107 CLASS:Gunslinger STARTSKILLPTS:2 CSKILL:Bluff|Climb|TYPE=Craft|Demolitions|Gamblin'|Gunplay|Holdout… 176 …e Device|Disguise|Escape Artist|Forgery|Gamblin'|Gather Information|Hide|Holdout|Innuendo|Intimida… 198 CLASS:Rowdy STARTSKILLPTS:2 CSKILL:Climb|TYPE=Craft|Demolitions|TYPE=Drivin'|Handle Animal|Holdout… 214 CLASS:Scout STARTSKILLPTS:4 CSKILL:Climb|TYPE=Craft|Gather Information|Handle Animal|Hide|Holdout|… 267 …unplay|Handle Animal|Hide|Gather Information|Intimidate|Intuit Direction|Holdout|Knowledge (Local)…
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H A D | deadlands_skills.lst | 15 Holdout KEYSTAT:DEX USEUNTRAINED:NO TYPE:Dexterity SOURCEPAGE:p.47 BONUS:SKILL|Holdout…
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/dports/games/pcgen/pcgen/data/deadlands/pinnacle_entertainment/deadlands/the_way_of_the_huckster/ |
H A D | wayhuckster_equip_weap_ranged.lst | 5 …58 WT:1 CRITMULT:x2 CRITRANGE:2 DAMAGE:2d6+1 RANGE:15 SIZE:T SOURCEPAGE:p.51 BONUS:SKILL|Holdout|5
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/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/shaders/ |
H A D | node_holdout.osl | 19 shader node_holdout(output closure color Holdout = holdout())
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/dports/graphics/blender/blender-2.91.0/source/blender/draw/engines/gpencil/shaders/ |
H A D | gpencil_frag.glsl | 92 /* Holdout materials. */
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/dports/games/pcgen/pcgen/data/pathfinder/paizo/campaign_setting/inner_sea_combat/ |
H A D | isc_equip_magic.lst | 14 Holdout Ring TYPE:Wondrous.Magic.Ring COST:11000 WT:0 SOURCEPAGE:p.59
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/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/legends_and_lairs/sorcery_and_steam/altpcc/ |
H A D | sorcerysteam_equip_weap_ranged_alt.lst | 12 Percussion Cap Pistol (Holdout) PROFICIENCY:WEAPON|Percussion Cap Pistol TYPE:Weapon.Simple.Ranged…
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/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/legends_and_lairs/sorcery_and_steam/ |
H A D | sorcerysteam_equip_weap_ranged.lst | 12 Percussion Cap Pistol (Holdout) PROFICIENCY:WEAPON|Percussion Cap Pistol TYPE:Weapon.Exotic.Ranged…
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/dports/games/pcgen/pcgen/data/deadlands/pinnacle_entertainment/deadlands/horrors_o_the_weird_west/ |
H A D | hotwwkits_races_g.lst | 75 SKILL:Holdout RANK:6
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/dports/graphics/blender/blender-2.91.0/source/blender/nodes/ |
H A D | NOD_static_types.h | 75 …H_NODE_HOLDOUT, 0, "HOLDOUT", Holdout, "Holdou…
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/dports/security/vault/aws-sdk-go-v2-fdbaadbce5fd/service/pinpoint/types/ |
H A D | types.go | 43 Holdout *HoldoutActivity member
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/dports/security/vault/aws-sdk-go-v2-credentials-v1.1.5/service/pinpoint/types/ |
H A D | types.go | 43 Holdout *HoldoutActivity member
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/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go-v2/service/pinpoint/types/ |
H A D | types.go | 43 Holdout *HoldoutActivity member
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/dports/net-p2p/go-ethereum/aws-sdk-go-v2-be1c89938486/service/pinpoint/types/ |
H A D | types.go | 43 Holdout *HoldoutActivity member
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