Searched refs:Homing_beep (Results 1 – 2 of 2) sorted by relevance
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.cpp | 450 homing_beep_info Homing_beep = {sound_handle::invalid(), 0, 150, 1000, 30.0f, 1500.0f, 1.729412f}; variable 1013 Homing_beep.snd_handle = sound_handle::invalid(); in hud_init_homing_beep() 1014 Homing_beep.last_time_played = 0; in hud_init_homing_beep() 1015 …Homing_beep.precalced_interp = (Homing_beep.max_cycle_dist-Homing_beep.min_cycle_dist) / (Homing_b… in hud_init_homing_beep() 3055 nearest_dist = Homing_beep.max_cycle_dist; in hud_process_homing_missiles() 3078 if (nearest_dist < Homing_beep.max_cycle_dist ) { in hud_process_homing_missiles() 3082 delta_time = f2fl(Missiontime - Homing_beep.last_time_played); in hud_process_homing_missiles() 3085 …cycle_time = Homing_beep.min_cycle_time + (nearest_dist-Homing_beep.min_cycle_dist) * Homing_beep.… in hud_process_homing_missiles() 3089 Homing_beep.last_time_played = Missiontime; in hud_process_homing_missiles() 3090 if ( snd_is_playing(Homing_beep.snd_handle) ) { in hud_process_homing_missiles() [all …]
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.cpp | 453 homing_beep_info Homing_beep = { -1, 0, 150, 1000, 30.0f, 1500.0f, 1.729412f }; variable 1016 Homing_beep.snd_handle = -1; in hud_init_homing_beep() 1017 Homing_beep.last_time_played = 0; in hud_init_homing_beep() 1018 …Homing_beep.precalced_interp = (Homing_beep.max_cycle_dist-Homing_beep.min_cycle_dist) / (Homing_b… in hud_init_homing_beep() 3110 nearest_dist = Homing_beep.max_cycle_dist; in hud_process_homing_missiles() 3133 if (nearest_dist < Homing_beep.max_cycle_dist ) { in hud_process_homing_missiles() 3137 delta_time = f2fl(Missiontime - Homing_beep.last_time_played); in hud_process_homing_missiles() 3140 …cycle_time = Homing_beep.min_cycle_time + (nearest_dist-Homing_beep.min_cycle_dist) * Homing_beep.… in hud_process_homing_missiles() 3144 Homing_beep.last_time_played = Missiontime; in hud_process_homing_missiles() 3145 if ( snd_is_playing(Homing_beep.snd_handle) ) { in hud_process_homing_missiles() [all …]
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