Searched refs:HostedGame (Results 1 – 7 of 7) sorted by relevance
/dports/games/lordsawar/lordsawar-0.3.2/src/ |
H A D | hosted-game.cpp | 27 Glib::ustring HostedGame::d_tag = "hostedgame"; 32 HostedGame::HostedGame(AdvertisedGame *advertised_game) in HostedGame() function in HostedGame 40 HostedGame::HostedGame(XML_Helper *helper) in HostedGame() function in HostedGame 45 sigc::mem_fun(*this, &HostedGame::loadAdvertisedGame)); in HostedGame() 48 HostedGame::~HostedGame() in ~HostedGame() 53 bool HostedGame::save(XML_Helper* helper) const in save() 63 bool HostedGame::loadAdvertisedGame(Glib::ustring tag, XML_Helper *helper) in loadAdvertisedGame() 73 void HostedGame::ping() in ping() 76 (sigc::mem_fun(*this, &HostedGame::on_pinged)); in ping() 80 void HostedGame::on_pinged(bool success) in on_pinged()
|
H A D | gamelist.h | 27 class HostedGame; variable 35 class Gamelist: public std::list<HostedGame*>, public sigc::trackable 63 HostedGame *findGameByScenarioId(Glib::ustring scenario_id) const; 67 bool add(HostedGame *g); 116 static bool orderByTime(HostedGame*rhs, HostedGame *lhs); 128 void on_could_not_ping_game(HostedGame *game);
|
H A D | gamelist.cpp | 67 helper.registerTag(HostedGame::d_tag, sigc::mem_fun(this, &Gamelist::load_tag)); in loadFromFile() 100 helper->registerTag(HostedGame::d_tag, sigc::mem_fun(this, &Gamelist::load_tag)); in Gamelist() 136 if (tag == HostedGame::d_tag) in load_tag() 138 HostedGame *g = new HostedGame(helper); in load_tag() 147 HostedGame *g = NULL; in addEntry() 148 g = new HostedGame(advertised_game); in addEntry() 154 bool Gamelist::orderByTime(HostedGame*rhs, HostedGame *lhs) in orderByTime() 243 HostedGame *Gamelist::findGameByScenarioId(Glib::ustring scenario_id) const in findGameByScenarioId() 253 bool Gamelist::add(HostedGame *g) in add() 291 void Gamelist::on_could_not_ping_game(HostedGame *game) in on_could_not_ping_game()
|
H A D | hosted-game.h | 34 class HostedGame 40 HostedGame(AdvertisedGame *advertised_game); 43 HostedGame(XML_Helper *helper); 46 ~HostedGame(); 70 sigc::signal<void, HostedGame*> cannot_ping_game;
|
/dports/games/lordsawar/lordsawar-0.3.2/src/ghs/ |
H A D | gamehost-server.h | 37 class HostedGame; variable 88 void on_connected_to_gamelist_server_for_advertising(HostedGame *game); 96 HostedGame* host(GameScenario *game_scenario, Profile *profile, Glib::ustring &err);
|
H A D | gamehost-server.cpp | 134 HostedGame *g = Gamelist::getInstance()->findGameByScenarioId(scenario_id); in unhost() 231 HostedGame * GamehostServer::host(GameScenario *game_scenario, Profile *profile, Glib::ustring &err) in host() 251 HostedGame *g = new HostedGame(new AdvertisedGame(game_scenario, profile)); in host() 286 void GamehostServer::on_connected_to_gamelist_server_for_advertising(HostedGame *game) in on_connected_to_gamelist_server_for_advertising() 412 HostedGame *g = host(game_scenario, profile, err); in onGotMessage()
|
/dports/games/lordsawar/lordsawar-0.3.2/src/gls/ |
H A D | gamelist-server.cpp | 124 HostedGame *g = Gamelist::getInstance()->findGameByScenarioId(scenario_id); in unadvertise() 236 HostedGame *h = Gamelist::getInstance()->findGameByScenarioId(a->getId()); in loadAdvertisedGame() 248 Gamelist::getInstance()->end(), h, new HostedGame(a)); in loadAdvertisedGame() 256 bool success = Gamelist::getInstance()->add(new HostedGame(a)); in loadAdvertisedGame()
|