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Searched refs:HowManyRecruitMonster (Results 1 – 1 of 1) sorted by relevance

/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/castle/
H A Dcastle_well.cpp44 …uint32_t HowManyRecruitMonster( const Castle & castle, Troops & tempArmy, const uint32_t dw, const… in HowManyRecruitMonster() function
171 … const uint32_t canRecruit = HowManyRecruitMonster( *this, tempArmy, dwellingType, total, cur ); in OpenWell()