/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/Client/ |
H A D | client.h | 59 Hud::spCHudManager m_HudManager; 60 Hud::spCStartupScreen m_StartupScreen; 83 Hud::spCSplash m_spSplashPos; 84 Hud::spCSplash m_spSplashNeg; 87 Hud::spCSplashImage m_spSplashPNG; 92 Hud::spCCrossFade m_spCrossFade; 234 Hud::spCStatsConsole spHelpMessage = (Hud::spCStatsConsole)m_HudManager->Get( "helpmessage" ); in Startup() 744 Hud::spCStatsConsole spStats = (Hud::spCStatsConsole)m_HudManager->Get( "displaystats" ); in DoRealFrameUpdate() 844 Hud::CStringStat *pTmp = (Hud::CStringStat *)spStats->Get( "transfers" ); in DoRealFrameUpdate() 925 Hud::CTimeCountDownStat *pTcd = (Hud::CTimeCountDownStat *)spStats->Get( "svstat" ); in DoRealFrameUpdate() [all …]
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/dports/games/palomino/palomino/src/game/ |
H A D | hud.cc | 42 Hud* Hud::msInstance; 47 Hud::Hud( void ) in Hud() function in game::Hud 60 Hud::~Hud() in ~Hud() 70 Hud::Tick( const Milliseconds millisecElapsed ) in Tick() 87 Hud::TickFunctor::Tick( const Milliseconds millisecElapsed ) in Tick() 129 Hud::AttachTarget( shptr<Object> target, const string& text ) in AttachTarget() 153 hud::Hud::GetInstance().Attach( hudBox ); in AttachTarget() 154 hud::Hud::GetInstance().Attach( hudText->GetNode() ); in AttachTarget() 163 Hud::DetachTarget( shptr<Object> target ) in DetachTarget() 213 Hud::DeselectTarget( void ) in DeselectTarget() [all …]
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H A D | hud.hh | 28 #define GET_GAME_HUD() (game::Hud::GetInstance()) 33 class Hud class 35 PREVENT_COPYING(Hud) 37 Hud( void ); 38 ~Hud(); 41 DEFINE_GetInstance( Hud ) // Singleton 70 CLASS_DESTROY_OBJECT_LISTENER( Hud, mHud ) 73 CLASS_VAR Hud* msInstance;
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/dports/games/palomino/palomino/src/hud/ |
H A D | hud.cc | 42 Hud* Hud::msInstance; 47 Hud::Hud( void ) in Hud() function in hud::Hud 84 Hud::~Hud() in ~Hud() 93 Hud::Enable( const bool enable ) in Enable() 102 Hud::Attach( RefPtr<Node> node ) in Attach() 111 Hud::Attach( shptr<HudBox> hudBox ) in Attach() 126 Hud::Detach( RefPtr<Node> node ) in Detach() 135 Hud::Detach( shptr<HudBox> hudBox ) in Detach()
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H A D | hud.hh | 21 #define GET_HUD() (hud::Hud::GetInstance()) 37 class Hud class 39 PREVENT_COPYING(Hud) 41 Hud( void ); 42 ~Hud(); 45 DEFINE_GetInstance( Hud ) // Singleton 56 CLASS_VAR Hud* msInstance;
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | hud.cpp | 37 Hud::Hud() : _visible(true), _windowWidth(0), _windowHeight(0), in Hud() function in Hud 44 Hud::~Hud() in ~Hud() 58 Hud::GetWidth() const in GetWidth() 64 Hud::GetHeight() const in GetHeight() 70 Hud::Clear() in Clear() 80 Hud::KeyDown(int key) in KeyDown() 227 Hud::MouseCapture() const in MouseCapture() 233 Hud::MouseRelease() in MouseRelease() 571 Hud::Flush() in Flush() 585 Hud::IsVisible() const in IsVisible() [all …]
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H A D | hud.h | 42 class Hud 57 Hud(); 58 virtual ~Hud();
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/dports/games/bomns/Bomns-for-Linux-113be27/src/editor/ |
H A D | hud.cpp | 25 Hud::Hud() in Hud() function in Hud 36 void Hud::CreateSurfaces() in CreateSurfaces() 44 bool Hud::DrawHUD(SDL_Surface * psdlsDest, int x, int y) in DrawHUD() 52 bool Hud::DrawHelp(SDL_Surface * psdlsDest, int x, int y) in DrawHelp()
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H A D | hud.h | 24 class Hud 27 Hud();
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/dports/games/palomino/palomino/scripts/ |
H A D | hud.lua | 10 Hud = { 16 function Hud:Init() 65 function Hud:AddStatusText( text ) 72 function Hud:RemoveStatusText( text ) 76 function Hud:ClearStatusText() 81 function Hud:Tick() 200 function Hud:Reset() 206 function Hud:EnableInfoText( enable ) 216 function Hud:SetInfoText( infoText ) 222 Events:RegisterReset( function() Hud:Reset() end ) -- need anon func [all …]
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H A D | mission_carrier.lua | 158 Hud:SetInfoText( "Land on carrier." ) 160 Hud:SetInfoText( "Destroy SAM." ) 281 Hud:SetInfoText( "Landing..." ) 284 Hud:SetInfoText( "Success!" ) 289 Hud:SetInfoText( "Success!" ) 291 Hud:SetInfoText( "Land on carrier." )
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/dports/games/battletanks/btanks-0.9.8083/engine/src/ |
H A D | hud.h | 48 class BTANKSAPI Hud { 50 Hud(const int w, const int h); 63 ~Hud(); 67 sl08::slot0<void, Hud> init_map_slot; 70 sl08::slot1<void, const std::set<v3<int> > &, Hud> on_destroy_map_slot;
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H A D | hud.cpp | 77 void Hud::initMap() { in initMap() 92 void Hud::generateRadarBG(const sdlx::Rect &viewport) { in generateRadarBG() 146 void Hud::renderStats(sdlx::Surface &surface) { in renderStats() 153 void Hud::renderTeamStats(sdlx::Surface &surface) { in renderTeamStats() 201 void Hud::renderPlayerStats(sdlx::Surface &surface) { in renderPlayerStats() 461 void Hud::render(sdlx::Surface &window) const { in render() 610 void Hud::renderSplash(sdlx::Surface &window) const { in renderSplash() 685 Hud::Hud(const int w, const int h) : _pointer(NULL), _pointer_dir(-1), _update_radar(true), _map_m… in Hud() function in Hud 749 Hud::~Hud() {} in ~Hud() 751 void Hud::on_destroy_map(const std::set<v3<int> > & cells) { in on_destroy_map() [all …]
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/dports/games/critterding/critterding-beta12/src/scenes/gui/ |
H A D | hud.h | 11 class Hud : public Panel 14 Hud(); 15 ~Hud();
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H A D | hud.cpp | 4 Hud::Hud() in Hud() function in Hud 108 void Hud::draw() in draw() 156 void Hud::drawBorders() in drawBorders() 174 Hud::~Hud() in ~Hud()
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/dports/games/flightgear-data/fgdata/Docs/ |
H A D | README.xmlhud | 1 Users' Guide to FlightGear Hud configuration 36 Using Default/Custom Hud: 51 Hud - Implementation: 62 Example Top Level Hud Config 65 <name>Default Aircraft Hud</name> 105 The Hud Ladder, 106 The Hud Card, 107 The Hud Label and 120 The Hud Instrument Label is an instantiable class derived from Hud Instrument Item - 157 Example of Hud Ladder xml file. [all …]
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/dports/games/minetest/minetest-5.4.1/src/client/render/ |
H A D | core.h | 26 class Hud; variable 48 Hud *hud; 62 RenderingCore(IrrlichtDevice *_device, Client *_client, Hud *_hud);
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/ |
H A D | ChangeLog | 1475 Hud/hudbrackets.cpp (2.0), Hud/hudbrackets.h (2.0), 1476 Hud/hudconfig.cpp (2.0), Hud/hudconfig.h (2.0), Hud/hudescort.cpp 1477 (2.0), Hud/hudescort.h (2.0), Hud/hudets.cpp (2.0), Hud/hudets.h 1478 (2.0), Hud/hudgauges.h (2.0), Hud/hudlock.cpp (2.0), Hud/hudlock.h 1482 Hud/hudreticle.cpp (2.0), Hud/hudreticle.h (2.0), Hud/hudshield.cpp 1484 Hud/hudsquadmsg.h (2.0), Hud/hudtarget.cpp (2.0), Hud/hudtarget.h 1723 Hud/hudconfig.cpp (1.1), Hud/hudconfig.h (1.1), Hud/hudescort.cpp 1724 (1.1), Hud/hudescort.h (1.1), Hud/hudets.cpp (1.1), Hud/hudets.h 1725 (1.1), Hud/hudgauges.h (1.1), Hud/hudlock.cpp (1.1), Hud/hudlock.h 1729 Hud/hudreticle.cpp (1.1), Hud/hudreticle.h (1.1), Hud/hudshield.cpp [all …]
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/ |
H A D | Changelog.md | 1583 Hud/hudbrackets.cpp (2.0), Hud/hudbrackets.h (2.0), 1584 Hud/hudconfig.cpp (2.0), Hud/hudconfig.h (2.0), Hud/hudescort.cpp 1585 (2.0), Hud/hudescort.h (2.0), Hud/hudets.cpp (2.0), Hud/hudets.h 1586 (2.0), Hud/hudgauges.h (2.0), Hud/hudlock.cpp (2.0), Hud/hudlock.h 1590 Hud/hudreticle.cpp (2.0), Hud/hudreticle.h (2.0), Hud/hudshield.cpp 1592 Hud/hudsquadmsg.h (2.0), Hud/hudtarget.cpp (2.0), Hud/hudtarget.h 1831 Hud/hudconfig.cpp (1.1), Hud/hudconfig.h (1.1), Hud/hudescort.cpp 1832 (1.1), Hud/hudescort.h (1.1), Hud/hudets.cpp (1.1), Hud/hudets.h 1833 (1.1), Hud/hudgauges.h (1.1), Hud/hudlock.cpp (1.1), Hud/hudlock.h 1837 Hud/hudreticle.cpp (1.1), Hud/hudreticle.h (1.1), Hud/hudshield.cpp [all …]
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/dports/devel/radare2/radare2-5.1.1/test/db/cmd/ |
H A D | cmd_interactive_modes | 12 NAME=Hud mode 19 Hud mode requires scr.interactive=true.
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/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | hud.cpp | 44 Hud::Hud(video::IVideoDriver *driver, scene::ISceneManager* smgr, in Hud() function in Hud 91 void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, bool selected) { in drawItem() 167 void Hud::drawItems(v2s32 upperleftpos, s32 itemcount, s32 offset, in drawItems() 246 void Hud::drawLuaElements(v3s16 camera_offset) { in drawLuaElements() 333 void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture, in drawStatbar() 404 void Hud::drawHotbar(u16 playeritem) { in drawHotbar() 455 void Hud::drawCrosshair() { in drawCrosshair() 474 void Hud::drawSelectionBoxes(std::vector<aabb3f> &hilightboxes) { in drawSelectionBoxes() 483 void Hud::resizeHotbar() { in resizeHotbar()
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/dports/games/minetest/minetest-5.4.1/src/client/ |
H A D | hud.cpp | 48 Hud::Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player, in Hud() function in Hud 142 Hud::~Hud() in ~Hud() 148 void Hud::drawItem(const ItemStack &item, const core::rect<s32>& rect, in drawItem() 301 bool Hud::hasElementOfType(HudElementType type) in hasElementOfType() 333 void Hud::drawLuaElements(const v3s16 &camera_offset) in drawLuaElements() 600 void Hud::drawStatbar(v2s32 pos, u16 corner, u16 drawdir, in drawStatbar() 736 void Hud::drawHotbar(u16 playeritem) { in drawHotbar() 772 void Hud::drawCrosshair() in drawCrosshair() 822 void Hud::drawSelectionMesh() in drawSelectionMesh() 865 void Hud::updateSelectionMesh(const v3s16 &camera_offset) in updateSelectionMesh() [all …]
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H A D | renderingengine.h | 33 class Hud; variable 126 inline static void initialize(Client *client, Hud *hud) in initialize() 153 void _initialize(Client *client, Hud *hud);
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H A D | hud.h | 35 class Hud 58 Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player, 60 ~Hud();
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/dports/games/stuntrally/stuntrally-2.6.1/source/ogre/ |
H A D | CHud.h | 44 class Hud // for 1 viewport/player 85 Hud(); 87 std::vector<Hud> hud; // const size: max viewports 4
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