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Searched refs:HudGaugeOffscreen (Results 1 – 8 of 8) sorted by relevance

/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.h519 class HudGaugeOffscreen: public HudGauge
527 HudGaugeOffscreen();
H A Dhudtarget.cpp6219 HudGaugeOffscreen::HudGaugeOffscreen(): in HudGaugeOffscreen() function in HudGaugeOffscreen
6224 void HudGaugeOffscreen::initMaxTriSeperation(float length) in initMaxTriSeperation()
6229 void HudGaugeOffscreen::initMaxFrontSeperation(float length) in initMaxFrontSeperation()
6234 void HudGaugeOffscreen::initTriBase(float length) in initTriBase()
6239 void HudGaugeOffscreen::initTriHeight(float length) in initTriHeight()
6244 void HudGaugeOffscreen::pageIn() in pageIn()
6248 void HudGaugeOffscreen::render(float frametime) in render()
6288 void HudGaugeOffscreen::calculatePosition(vertex* target_point, vec3d *tpos, vec2d *outcoords, int … in calculatePosition()
6451 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator()
H A Dhudparse.cpp4701HudGaugeOffscreen* hud_gauge = gauge_load_common<HudGaugeOffscreen>(base_w, base_h, hud_font, scal… in load_gauge_offscreen()
4710 HudGaugeOffscreen* instance = new HudGaugeOffscreen(); in load_gauge_offscreen()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.h540 class HudGaugeOffscreen: public HudGauge
548 HudGaugeOffscreen();
H A Dhudtarget.cpp6261 HudGaugeOffscreen::HudGaugeOffscreen(): in HudGaugeOffscreen() function in HudGaugeOffscreen
6266 void HudGaugeOffscreen::initMaxTriSeperation(float length) in initMaxTriSeperation()
6271 void HudGaugeOffscreen::initMaxFrontSeperation(float length) in initMaxFrontSeperation()
6276 void HudGaugeOffscreen::initTriBase(float length) in initTriBase()
6281 void HudGaugeOffscreen::initTriHeight(float length) in initTriHeight()
6286 void HudGaugeOffscreen::pageIn() in pageIn()
6290 void HudGaugeOffscreen::render(float /*frametime*/) in render()
6330 void HudGaugeOffscreen::calculatePosition(vertex* target_point, vec3d *tpos, vec2d *outcoords, int … in calculatePosition()
6497 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator()
H A Dhudparse.cpp4599 auto hud_gauge = gauge_load_common<HudGaugeOffscreen>(settings); in load_gauge_offscreen()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/
H A Dgraphics.cpp1048 HudGaugeOffscreen *offscreengauge = static_cast<HudGaugeOffscreen*>(default_hud_gauges[j].get());
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/
H A Dlua.cpp13398 HudGaugeOffscreen *offscreengauge = static_cast<HudGaugeOffscreen*>(default_hud_gauges[j]);