Searched refs:HudGaugeOffscreen (Results 1 – 8 of 8) sorted by relevance
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/ |
H A D | hudtarget.h | 519 class HudGaugeOffscreen: public HudGauge 527 HudGaugeOffscreen();
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H A D | hudtarget.cpp | 6219 HudGaugeOffscreen::HudGaugeOffscreen(): in HudGaugeOffscreen() function in HudGaugeOffscreen 6224 void HudGaugeOffscreen::initMaxTriSeperation(float length) in initMaxTriSeperation() 6229 void HudGaugeOffscreen::initMaxFrontSeperation(float length) in initMaxFrontSeperation() 6234 void HudGaugeOffscreen::initTriBase(float length) in initTriBase() 6239 void HudGaugeOffscreen::initTriHeight(float length) in initTriHeight() 6244 void HudGaugeOffscreen::pageIn() in pageIn() 6248 void HudGaugeOffscreen::render(float frametime) in render() 6288 void HudGaugeOffscreen::calculatePosition(vertex* target_point, vec3d *tpos, vec2d *outcoords, int … in calculatePosition() 6451 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator()
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H A D | hudparse.cpp | 4701 …HudGaugeOffscreen* hud_gauge = gauge_load_common<HudGaugeOffscreen>(base_w, base_h, hud_font, scal… in load_gauge_offscreen() 4710 HudGaugeOffscreen* instance = new HudGaugeOffscreen(); in load_gauge_offscreen()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/ |
H A D | hudtarget.h | 540 class HudGaugeOffscreen: public HudGauge 548 HudGaugeOffscreen();
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H A D | hudtarget.cpp | 6261 HudGaugeOffscreen::HudGaugeOffscreen(): in HudGaugeOffscreen() function in HudGaugeOffscreen 6266 void HudGaugeOffscreen::initMaxTriSeperation(float length) in initMaxTriSeperation() 6271 void HudGaugeOffscreen::initMaxFrontSeperation(float length) in initMaxFrontSeperation() 6276 void HudGaugeOffscreen::initTriBase(float length) in initTriBase() 6281 void HudGaugeOffscreen::initTriHeight(float length) in initTriHeight() 6286 void HudGaugeOffscreen::pageIn() in pageIn() 6290 void HudGaugeOffscreen::render(float /*frametime*/) in render() 6330 void HudGaugeOffscreen::calculatePosition(vertex* target_point, vec3d *tpos, vec2d *outcoords, int … in calculatePosition() 6497 void HudGaugeOffscreen::renderOffscreenIndicator(vec2d *coords, int dir, float distance, float half… in renderOffscreenIndicator()
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H A D | hudparse.cpp | 4599 auto hud_gauge = gauge_load_common<HudGaugeOffscreen>(settings); in load_gauge_offscreen()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/scripting/api/libs/ |
H A D | graphics.cpp | 1048 HudGaugeOffscreen *offscreengauge = static_cast<HudGaugeOffscreen*>(default_hud_gauges[j].get());
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/parse/ |
H A D | lua.cpp | 13398 HudGaugeOffscreen *offscreengauge = static_cast<HudGaugeOffscreen*>(default_hud_gauges[j]);
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