Searched refs:HudGaugePrimaryWeapons (Results 1 – 7 of 7) sorted by relevance
388 class HudGaugePrimaryWeapons: public HudGaugeWeaponList395 HudGaugePrimaryWeapons();
6817 HudGaugePrimaryWeapons::HudGaugePrimaryWeapons(): in HudGaugePrimaryWeapons() function in HudGaugePrimaryWeapons6823 void HudGaugePrimaryWeapons::initPrimaryLinkOffsetX(int x) in initPrimaryLinkOffsetX()6828 void HudGaugePrimaryWeapons::initPrimaryNameOffsetX(int x) in initPrimaryNameOffsetX()6833 void HudGaugePrimaryWeapons::initPrimaryAmmoOffsetX(int x) in initPrimaryAmmoOffsetX()6838 void HudGaugePrimaryWeapons::render(float frametime) in render()
5321 …HudGaugePrimaryWeapons* hud_gauge = gauge_load_common<HudGaugePrimaryWeapons>(base_w, base_h, hud_… in load_gauge_primary_weapons()5404 HudGaugePrimaryWeapons* instance = new HudGaugePrimaryWeapons(); in load_gauge_primary_weapons()
409 class HudGaugePrimaryWeapons: public HudGaugeWeaponList416 HudGaugePrimaryWeapons();
6872 HudGaugePrimaryWeapons::HudGaugePrimaryWeapons(): in HudGaugePrimaryWeapons() function in HudGaugePrimaryWeapons6878 void HudGaugePrimaryWeapons::initPrimaryLinkOffsetX(int x) in initPrimaryLinkOffsetX()6883 void HudGaugePrimaryWeapons::initPrimaryNameOffsetX(int x) in initPrimaryNameOffsetX()6888 void HudGaugePrimaryWeapons::initPrimaryAmmoOffsetX(int x) in initPrimaryAmmoOffsetX()6893 void HudGaugePrimaryWeapons::render(float /*frametime*/) in render()
5103 auto hud_gauge = gauge_load_common<HudGaugePrimaryWeapons>(settings); in load_gauge_primary_weapons()
1866 + HudGaugePrimaryWeapons* hud_gauge = new HudGaugePrimaryWeapons();2942 +HudGaugePrimaryWeapons::HudGaugePrimaryWeapons():2948 +void HudGaugePrimaryWeapons::initPrimaryLinkOffsetX(int x)2953 +void HudGaugePrimaryWeapons::initPrimaryNameOffsetX(int x)2958 +void HudGaugePrimaryWeapons::initPrimaryAmmoOffsetX(int x)2963 +void HudGaugePrimaryWeapons::render(float frametime)3497 +class HudGaugePrimaryWeapons: public HudGaugeWeaponList3504 + HudGaugePrimaryWeapons();