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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Data.h364 IBREATH, enumerator
H A DAnimation_Data.cc334 …M(IBREATH, ANIMSDIR "/monsters/i_breath.sti", S_STRUCT, 0, 8…
H A DAnimation_Control.cc1999 gubAnimSurfaceIndex[INFANT_MONSTER][STANDING] = IBREATH; in InitAnimationSurfacesPerBodytype()