Searched refs:IBREATH (Results 1 – 3 of 3) sorted by relevance
364 IBREATH, enumerator
334 …M(IBREATH, ANIMSDIR "/monsters/i_breath.sti", S_STRUCT, 0, 8…
1999 gubAnimSurfaceIndex[INFANT_MONSTER][STANDING] = IBREATH; in InitAnimationSurfacesPerBodytype()