Searched refs:ICECUBE (Results 1 – 9 of 9) sorted by relevance
73 fix ICECUBE all momentum 1000 linear 1 1 1
117 fix ICECUBE all momentum 1000 linear 1 1 1
197 #define ICECUBE 663 macro
3454 if (sprite[i].picnum == ICECUBE) in animateobjs()3471 || sprite[i].picnum == ICECUBE) in animateobjs()3478 …z + (8 << 8)) >= sector[sprite[i].sectnum].floorz) && sprite[i].picnum == ICECUBE || movestat != 0) in animateobjs()
2747 sprite[j].picnum = ICECUBE; in icecubes()
787 set result [string map [list [string tolower ICECUBE] main] $result]
793 set result [string map [list [string tolower ICECUBE] main] $result]
697 NAME=ICECUBE698 NICKNAME=ICECUBE