Searched refs:ICON_STEROIDS (Results 1 – 9 of 9) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | inv.h | 46 ICON_STEROIDS, enumerator
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H A D | sector.cpp | 3803 case ICON_STEROIDS: playerBits |= BIT(SK_STEROIDS); break; in P_HandleKeys() 3824 pPlayer->inven_icon = ICON_STEROIDS; in P_HandleKeys() 3851 case ICON_STEROIDS: in P_HandleKeys() 4209 case ICON_STEROIDS: playerBits |= BIT(SK_STEROIDS); break; in P_HandleSharedKeys() 4238 pPlayer->inven_icon = ICON_STEROIDS; in P_HandleSharedKeys() 4265 case ICON_STEROIDS: in P_HandleSharedKeys()
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H A D | sbar.cpp | 560 case ICON_STEROIDS: in G_GetInvAmount()
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H A D | player.cpp | 48 int const inv_to_icon[GET_MAX] = { ICON_STEROIDS, ICON_SHIELD, ICON_SCUBA, ICON_HOLODUKE, ICON_JETP… 5167 pPlayer->inven_icon = ICON_STEROIDS; in P_SelectNextInvItem()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | inv.h | 46 ICON_STEROIDS, enumerator
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H A D | sector.cpp | 2686 case ICON_STEROIDS: playerBits |= BIT(SK_STEROIDS); break; 2719 pPlayer->inven_icon = ICON_STEROIDS; 2743 case ICON_STEROIDS:
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H A D | sbar.cpp | 499 case ICON_STEROIDS: in G_GetInvAmount()
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H A D | player.cpp | 47 int const inv_to_icon[GET_MAX] = { ICON_STEROIDS, ICON_NONE, ICON_SCUBA, ICON_HOLODUKE, ICON_JETPA… 3687 pPlayer->inven_icon = ICON_STEROIDS; in P_SelectNextInvItem()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_sbar.cpp | 207 case ICON_STEROIDS: in RT_DrawBar()
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