Searched refs:IC_MEDKIT (Results 1 – 15 of 15) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | Medical.cc | 174 …dier->bCollapsed) && (pSoldier->bMedical > 0) && (FindObjClass( pSoldier, IC_MEDKIT ) != NO_SLOT) ) in CanCharacterAutoBandageTeammate() 389 bSlot = FindObjClass( pSoldier, IC_MEDKIT ); in DecideAutoBandage()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/ |
H A D | Item_Types.h | 157 #define IC_MEDKIT 0x00001000 macro 173 #define IC_BOBBY_MISC ( IC_GRENADE | IC_BOMB | IC_MISC | IC_MEDKIT | IC_KIT | IC_BLADE | IC_THROW…
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H A D | ArmsDealerInvInit.cc | 50 { IC_MEDKIT, NOGUNCLASS, FALSE },
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H A D | Auto_Bandage.cc | 108 if ( FindObjClass( pSoldier, IC_MEDKIT ) != NO_SLOT ) in BeginAutoBandage()
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H A D | Inventory_Choosing.cc | 482 case IC_MEDKIT: in GenerateRandomEquipment() 1787 if (fKit) MakeOneItemOfClassDroppable(pp, IC_KIT | IC_MEDKIT); in RandomlyChooseWhichItemsAreDroppable()
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H A D | Handle_Items.cc | 239 item->getItemClass() != IC_MEDKIT && in HandleItem() 509 if (item->getItemClass() == IC_MEDKIT) in HandleItem() 2685 …pObj->usItem != MINE) && (GCM->getItem(pObj->usItem)->getItemClass() != IC_MEDKIT) && pObj->usItem… in HandItemWorks()
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H A D | Handle_UI.cc | 2230 GCM->getItem(sel->inv[HANDPOS].usItem)->getItemClass() != IC_MEDKIT && in UIHandleCAMercShoot() 3430 if (tgt == s && item->getItemClass() != IC_MEDKIT) return false; in UIMouseOnValidAttackLocation() 3454 if (item->getItemClass() == IC_MEDKIT) in UIMouseOnValidAttackLocation()
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H A D | Arms_Dealer_Init.cc | 774 case IC_MEDKIT: in GetArmsDealerItemTypeFromItemNumber()
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H A D | Interface.cc | 508 case IC_MEDKIT: in PopupMovementMenu()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/ |
H A D | ItemModel.cc | 92 bool ItemModel::isMedkit() const { return usItemClass == IC_MEDKIT; } in isMedkit()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Editor/ |
H A D | EditorItems.cc | 163 case IC_MEDKIT: in EntryInitEditorItemsInfo() 389 case IC_MEDKIT: in InitEditorItemsInfo()
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H A D | Item_Statistics.cc | 398 case IC_MEDKIT: in SpecifyItemToEdit()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Strategic/ |
H A D | Auto_Resolve.cc | 1085 INT32 const slot = FindObjClass(&s, IC_MEDKIT); in FindMedicalKit() 1113 INT8 slot = FindObjClass(&s, IC_MEDKIT); in AutoBandageMercs() 1125 slot = FindObjClass(&s, IC_MEDKIT); in AutoBandageMercs()
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H A D | Assignments.cc | 6427 iKitSlot = FindObjClass( pDoctor, IC_MEDKIT ); in BandageBleedingDyingPatientsBeingTreated()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/ |
H A D | BobbyRGuns.cc | 590 case IC_MEDKIT: in DisplayItemInfo()
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