Searched refs:ID3D10Device_GSGetConstantBuffers (Results 1 – 3 of 3) sorted by relevance
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10.h | 5312 #define ID3D10Device_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVt… 5509 static FORCEINLINE void ID3D10Device_GSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT Nu…
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10.h | 5312 #define ID3D10Device_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVt… 5509 static FORCEINLINE void ID3D10Device_GSGetConstantBuffers(ID3D10Device* This,UINT StartSlot,UINT Nu…
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d10.h | 6125 #define ID3D10Device_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ macro
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