/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3dx10tex.h | 452 ID3D10Resource** ppTexture, 461 ID3D10Resource** ppTexture, 505 ID3D10Resource** ppTexture, 515 ID3D10Resource** ppTexture, 543 ID3D10Resource** ppTexture, 598 ID3D10Resource *pSrcTexture, 600 ID3D10Resource *pDstTexture); 620 ID3D10Resource *pTexture, 641 ID3D10Resource *pSrcTexture, 647 ID3D10Resource *pSrcTexture, [all …]
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H A D | d3d10.h | 69 typedef interface ID3D10Resource ID3D10Resource; typedef 1440 ID3D10Resource * This, 1446 ID3D10Resource * This); 1449 ID3D10Resource * This); 1452 ID3D10Resource * This, 1457 ID3D10Resource * This, 1466 ID3D10Resource * This, 1475 ID3D10Resource * This, 1482 ID3D10Resource * This, 1487 ID3D10Resource * This, [all …]
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H A D | d3d10_1.h | 383 _Out_ ID3D10Resource **ppResource); 470 _In_ ID3D10Resource *pResource, 738 _In_ ID3D10Resource *pDstResource, 748 _In_ ID3D10Resource *pSrcResource, 757 _In_ ID3D10Resource *pDstResource, 764 _In_ ID3D10Resource *pDstResource, 802 _In_ ID3D10Resource *pDstResource, 1080 _In_ ID3D10Resource *pResource, 1089 _In_ ID3D10Resource *pResource, 1098 _In_ ID3D10Resource *pResource, [all …]
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/dports/devel/apitrace/apitrace-9.0/specs/ |
H A D | d3d10.py | 748 ID3D10Resource = Interface("ID3D10Resource", ID3D10DeviceChild) variable 749 ID3D10Buffer = Interface("ID3D10Buffer", ID3D10Resource) 750 ID3D10Texture1D = Interface("ID3D10Texture1D", ID3D10Resource) 751 ID3D10Texture2D = Interface("ID3D10Texture2D", ID3D10Resource) 752 ID3D10Texture3D = Interface("ID3D10Texture3D", ID3D10Resource) 779 ID3D10Resource.methods += [ 810 StdMethod(Void, "GetResource", [Out(Pointer(ObjPointer(ID3D10Resource)), "ppResource")]), 886 …jPointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"… 887 …StdMethod(Void, "CopyResource", [(ObjPointer(ID3D10Resource), "pDstResource"), (ObjPointer(ID3D10R… 892 …esolveSubresource", [(ObjPointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (ObjP… [all …]
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/dports/devel/apitrace/apitrace-9.0/retrace/ |
H A D | d3d10state_images.cpp | 64 getResourceDesc(ID3D10Resource *pResource, ResourceDesc *pDesc) in getResourceDesc() 146 createResource(ID3D10Device *pDevice, const ResourceDesc *pDesc, ID3D10Resource **ppResource) in createResource() 210 mapResource(ID3D10Resource *pResource, in mapResource() 233 unmapResource(ID3D10Resource *pResource, UINT SubResource) { in unmapResource() 258 ID3D10Resource *pResource, in getSubResourceImage() 297 com_ptr<ID3D10Resource> pResolvedResource; in getSubResourceImage() 318 com_ptr<ID3D10Resource> pStagingResource; in getSubResourceImage() 365 com_ptr<ID3D10Resource> pResource; in dumpShaderResourceViewImage() 457 com_ptr<ID3D10Resource> pResource; in getRenderTargetViewImage() 514 com_ptr<ID3D10Resource> pResource; in getDepthStencilViewImage()
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H A D | d3dstate.hpp | 44 struct ID3D10Resource;
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H A D | d3d10state.hpp | 145 ID3D10Resource *pResource,
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H A D | dxgistate.cpp | 431 com_ptr<ID3D10Resource> pD3D10Resource; in getRenderTargetImage()
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/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/ |
H A D | d3d10-capture.cpp | 278 static inline void d3d10_copy_texture(ID3D10Resource *dst, ID3D10Resource *src) in d3d10_copy_texture() 287 static inline void d3d10_shtex_capture(ID3D10Resource *backbuffer) in d3d10_shtex_capture() 308 static inline void d3d10_shmem_capture(ID3D10Resource *backbuffer) in d3d10_shmem_capture() 345 ID3D10Resource *backbuffer; in d3d10_capture() 347 hr = dxgi_backbuffer->QueryInterface(__uuidof(ID3D10Resource), in d3d10_capture()
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10_1.h | 331 ID3D10Resource **ppResource); 423 ID3D10Resource *pResource, 616 ID3D10Resource *pDstResource, 621 ID3D10Resource *pSrcResource, 627 ID3D10Resource *pDstResource, 632 ID3D10Resource *pDstResource, 657 ID3D10Resource *pDstResource, 852 ID3D10Resource *pResource, 858 ID3D10Resource *pResource, 864 ID3D10Resource *pResource, [all …]
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H A D | d3d10.h | 31 typedef interface ID3D10Resource ID3D10Resource; typedef 33 interface ID3D10Resource; variable 1481 ID3D10Resource *This, 1486 ID3D10Resource *This); 1493 ID3D10Resource *This, 1497 ID3D10Resource *This, 1503 ID3D10Resource *This, 1509 ID3D10Resource *This, 1515 ID3D10Resource *This, 1519 ID3D10Resource *This, [all …]
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3d10_1.h | 331 ID3D10Resource **ppResource); 423 ID3D10Resource *pResource, 616 ID3D10Resource *pDstResource, 621 ID3D10Resource *pSrcResource, 627 ID3D10Resource *pDstResource, 632 ID3D10Resource *pDstResource, 657 ID3D10Resource *pDstResource, 852 ID3D10Resource *pResource, 858 ID3D10Resource *pResource, 864 ID3D10Resource *pResource, [all …]
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H A D | d3d10.h | 31 typedef interface ID3D10Resource ID3D10Resource; typedef 33 interface ID3D10Resource; variable 1481 ID3D10Resource *This, 1486 ID3D10Resource *This); 1493 ID3D10Resource *This, 1497 ID3D10Resource *This, 1503 ID3D10Resource *This, 1509 ID3D10Resource *This, 1515 ID3D10Resource *This, 1519 ID3D10Resource *This, [all …]
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/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/Cg/ |
H A D | cgD3D10.h | 109 ID3D10Resource * pTexture 121 ID3D10Resource * pTexture,
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/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/Cg/include/Cg/ |
H A D | cgD3D10.h | 91 CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetTextureParameter(CGparameter Parameter, ID3D10Resource *… 93 …0ENTRY cgD3D10SetTextureSamplerStateParameter(CGparameter Parameter, ID3D10Resource *pTexture, ID3…
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/dports/devel/apitrace/apitrace-9.0/wrappers/ |
H A D | dxgitrace.hpp | 61 _shouldShadowMap(ID3D10Resource *pResource) in _shouldShadowMap()
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H A D | dxgitrace.py | 109 d3d10.ID3D10Resource,
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/cairo/cairo/src/ |
H A D | cairo-d2d-private.h | 99 RefPtr<ID3D10Resource> surface;
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/cairo/cairo/src/ |
H A D | cairo-d2d-private.h | 99 RefPtr<ID3D10Resource> surface;
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/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/Direct3D10/ |
H A D | Texture.cpp | 464 ID3D10Resource* resource = 0; in initialiseShaderResourceView() 465 d_texture->QueryInterface(__uuidof(ID3D10Resource), in initialiseShaderResourceView()
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/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/source/os_interface/windows/ |
H A D | d3d_sharing_functions.h | 41 typedef ID3D10Resource D3DResource;
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H A D | api_win.cpp | 43 *srcParamSize = sizeof(ID3D10Resource *); in getOsSpecificMemObjectInfo()
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/dports/devel/apitrace/apitrace-9.0/helpers/ |
H A D | d3d10size.hpp | 180 _calcSubresourceSize(ID3D10Resource *pDstResource, UINT DstSubresource, const D3D10_BOX *pDstBox, U… in _calcSubresourceSize()
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/ |
H A D | mod.rs | 5505 impl ::std::convert::From<ID3D10Buffer> for ID3D10Resource { implementation 5510 impl ::std::convert::From<&ID3D10Buffer> for ID3D10Resource { implementation 10923 pub struct ID3D10Resource(::windows::runtime::IUnknown); struct 10924 impl ID3D10Resource { impl 10947 unsafe impl ::windows::runtime::Interface for ID3D10Resource { implementation 10952 fn from(value: ID3D10Resource) -> Self { in from() 10957 fn from(value: &ID3D10Resource) -> Self { in from() 10972 fn from(value: ID3D10Resource) -> Self { in from() 10977 fn from(value: &ID3D10Resource) -> Self { in from() 11832 impl ::std::convert::From<ID3D10Texture1D> for ID3D10Resource { implementation [all …]
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/ |
H A D | d3d10_common.h | 40 typedef ID3D10Resource* D3D10Resource; 797 D3D10OpenSharedResource(D3D10Device device, HANDLE h_resource, ID3D10Resource** out) in D3D10OpenSharedResource() 800 device, h_resource, uuidof(ID3D10Resource), (void**)out); in D3D10OpenSharedResource()
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