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Searched refs:ID3D10Resource (Results 1 – 25 of 28) sorted by relevance

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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/
H A Dd3dx10tex.h452 ID3D10Resource** ppTexture,
461 ID3D10Resource** ppTexture,
505 ID3D10Resource** ppTexture,
515 ID3D10Resource** ppTexture,
543 ID3D10Resource** ppTexture,
598 ID3D10Resource *pSrcTexture,
600 ID3D10Resource *pDstTexture);
620 ID3D10Resource *pTexture,
641 ID3D10Resource *pSrcTexture,
647 ID3D10Resource *pSrcTexture,
[all …]
H A Dd3d10.h69 typedef interface ID3D10Resource ID3D10Resource; typedef
1440 ID3D10Resource * This,
1446 ID3D10Resource * This);
1449 ID3D10Resource * This);
1452 ID3D10Resource * This,
1457 ID3D10Resource * This,
1466 ID3D10Resource * This,
1475 ID3D10Resource * This,
1482 ID3D10Resource * This,
1487 ID3D10Resource * This,
[all …]
H A Dd3d10_1.h383 _Out_ ID3D10Resource **ppResource);
470 _In_ ID3D10Resource *pResource,
738 _In_ ID3D10Resource *pDstResource,
748 _In_ ID3D10Resource *pSrcResource,
757 _In_ ID3D10Resource *pDstResource,
764 _In_ ID3D10Resource *pDstResource,
802 _In_ ID3D10Resource *pDstResource,
1080 _In_ ID3D10Resource *pResource,
1089 _In_ ID3D10Resource *pResource,
1098 _In_ ID3D10Resource *pResource,
[all …]
/dports/devel/apitrace/apitrace-9.0/specs/
H A Dd3d10.py748 ID3D10Resource = Interface("ID3D10Resource", ID3D10DeviceChild) variable
749 ID3D10Buffer = Interface("ID3D10Buffer", ID3D10Resource)
750 ID3D10Texture1D = Interface("ID3D10Texture1D", ID3D10Resource)
751 ID3D10Texture2D = Interface("ID3D10Texture2D", ID3D10Resource)
752 ID3D10Texture3D = Interface("ID3D10Texture3D", ID3D10Resource)
779 ID3D10Resource.methods += [
810 StdMethod(Void, "GetResource", [Out(Pointer(ObjPointer(ID3D10Resource)), "ppResource")]),
886 …jPointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (UINT, "DstX"), (UINT, "DstY"…
887 …StdMethod(Void, "CopyResource", [(ObjPointer(ID3D10Resource), "pDstResource"), (ObjPointer(ID3D10R…
892 …esolveSubresource", [(ObjPointer(ID3D10Resource), "pDstResource"), (UINT, "DstSubresource"), (ObjP…
[all …]
/dports/devel/apitrace/apitrace-9.0/retrace/
H A Dd3d10state_images.cpp64 getResourceDesc(ID3D10Resource *pResource, ResourceDesc *pDesc) in getResourceDesc()
146 createResource(ID3D10Device *pDevice, const ResourceDesc *pDesc, ID3D10Resource **ppResource) in createResource()
210 mapResource(ID3D10Resource *pResource, in mapResource()
233 unmapResource(ID3D10Resource *pResource, UINT SubResource) { in unmapResource()
258 ID3D10Resource *pResource, in getSubResourceImage()
297 com_ptr<ID3D10Resource> pResolvedResource; in getSubResourceImage()
318 com_ptr<ID3D10Resource> pStagingResource; in getSubResourceImage()
365 com_ptr<ID3D10Resource> pResource; in dumpShaderResourceViewImage()
457 com_ptr<ID3D10Resource> pResource; in getRenderTargetViewImage()
514 com_ptr<ID3D10Resource> pResource; in getDepthStencilViewImage()
H A Dd3dstate.hpp44 struct ID3D10Resource;
H A Dd3d10state.hpp145 ID3D10Resource *pResource,
H A Ddxgistate.cpp431 com_ptr<ID3D10Resource> pD3D10Resource; in getRenderTargetImage()
/dports/multimedia/obs-studio/obs-studio-27.1.3/plugins/win-capture/graphics-hook/
H A Dd3d10-capture.cpp278 static inline void d3d10_copy_texture(ID3D10Resource *dst, ID3D10Resource *src) in d3d10_copy_texture()
287 static inline void d3d10_shtex_capture(ID3D10Resource *backbuffer) in d3d10_shtex_capture()
308 static inline void d3d10_shmem_capture(ID3D10Resource *backbuffer) in d3d10_shmem_capture()
345 ID3D10Resource *backbuffer; in d3d10_capture()
347 hr = dxgi_backbuffer->QueryInterface(__uuidof(ID3D10Resource), in d3d10_capture()
/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10_1.h331 ID3D10Resource **ppResource);
423 ID3D10Resource *pResource,
616 ID3D10Resource *pDstResource,
621 ID3D10Resource *pSrcResource,
627 ID3D10Resource *pDstResource,
632 ID3D10Resource *pDstResource,
657 ID3D10Resource *pDstResource,
852 ID3D10Resource *pResource,
858 ID3D10Resource *pResource,
864 ID3D10Resource *pResource,
[all …]
H A Dd3d10.h31 typedef interface ID3D10Resource ID3D10Resource; typedef
33 interface ID3D10Resource; variable
1481 ID3D10Resource *This,
1486 ID3D10Resource *This);
1493 ID3D10Resource *This,
1497 ID3D10Resource *This,
1503 ID3D10Resource *This,
1509 ID3D10Resource *This,
1515 ID3D10Resource *This,
1519 ID3D10Resource *This,
[all …]
/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/
H A Dd3d10_1.h331 ID3D10Resource **ppResource);
423 ID3D10Resource *pResource,
616 ID3D10Resource *pDstResource,
621 ID3D10Resource *pSrcResource,
627 ID3D10Resource *pDstResource,
632 ID3D10Resource *pDstResource,
657 ID3D10Resource *pDstResource,
852 ID3D10Resource *pResource,
858 ID3D10Resource *pResource,
864 ID3D10Resource *pResource,
[all …]
H A Dd3d10.h31 typedef interface ID3D10Resource ID3D10Resource; typedef
33 interface ID3D10Resource; variable
1481 ID3D10Resource *This,
1486 ID3D10Resource *This);
1493 ID3D10Resource *This,
1497 ID3D10Resource *This,
1503 ID3D10Resource *This,
1509 ID3D10Resource *This,
1515 ID3D10Resource *This,
1519 ID3D10Resource *This,
[all …]
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/Cg/
H A DcgD3D10.h109 ID3D10Resource * pTexture
121 ID3D10Resource * pTexture,
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/Cg/include/Cg/
H A DcgD3D10.h91 CGD3D10DLL_API void CGD3D10ENTRY cgD3D10SetTextureParameter(CGparameter Parameter, ID3D10Resource *…
93 …0ENTRY cgD3D10SetTextureSamplerStateParameter(CGparameter Parameter, ID3D10Resource *pTexture, ID3…
/dports/devel/apitrace/apitrace-9.0/wrappers/
H A Ddxgitrace.hpp61 _shouldShadowMap(ID3D10Resource *pResource) in _shouldShadowMap()
H A Ddxgitrace.py109 d3d10.ID3D10Resource,
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/cairo/cairo/src/
H A Dcairo-d2d-private.h99 RefPtr<ID3D10Resource> surface;
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/cairo/cairo/src/
H A Dcairo-d2d-private.h99 RefPtr<ID3D10Resource> surface;
/dports/graphics/cegui/cegui-0.8.7/cegui/src/RendererModules/Direct3D10/
H A DTexture.cpp464 ID3D10Resource* resource = 0; in initialiseShaderResourceView()
465 d_texture->QueryInterface(__uuidof(ID3D10Resource), in initialiseShaderResourceView()
/dports/lang/intel-compute-runtime/compute-runtime-21.52.22081/opencl/source/os_interface/windows/
H A Dd3d_sharing_functions.h41 typedef ID3D10Resource D3DResource;
H A Dapi_win.cpp43 *srcParamSize = sizeof(ID3D10Resource *); in getOsSpecificMemObjectInfo()
/dports/devel/apitrace/apitrace-9.0/helpers/
H A Dd3d10size.hpp180 _calcSubresourceSize(ID3D10Resource *pDstResource, UINT DstSubresource, const D3D10_BOX *pDstBox, U… in _calcSubresourceSize()
/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/
H A Dmod.rs5505 impl ::std::convert::From<ID3D10Buffer> for ID3D10Resource { implementation
5510 impl ::std::convert::From<&ID3D10Buffer> for ID3D10Resource { implementation
10923 pub struct ID3D10Resource(::windows::runtime::IUnknown); struct
10924 impl ID3D10Resource { impl
10947 unsafe impl ::windows::runtime::Interface for ID3D10Resource { implementation
10952 fn from(value: ID3D10Resource) -> Self { in from()
10957 fn from(value: &ID3D10Resource) -> Self { in from()
10972 fn from(value: ID3D10Resource) -> Self { in from()
10977 fn from(value: &ID3D10Resource) -> Self { in from()
11832 impl ::std::convert::From<ID3D10Texture1D> for ID3D10Resource { implementation
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/dports/games/retroarch/RetroArch-1.9.7/gfx/common/
H A Dd3d10_common.h40 typedef ID3D10Resource* D3D10Resource;
797 D3D10OpenSharedResource(D3D10Device device, HANDLE h_resource, ID3D10Resource** out) in D3D10OpenSharedResource()
800 device, h_resource, uuidof(ID3D10Resource), (void**)out); in D3D10OpenSharedResource()

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