Searched refs:ID3D11ShaderTraceFactory (Results 1 – 5 of 5) sorted by relevance
46 typedef interface ID3D11ShaderTraceFactory ID3D11ShaderTraceFactory; typedef445 ID3D11ShaderTraceFactory : public IUnknown465 ID3D11ShaderTraceFactory * This,471 ID3D11ShaderTraceFactory * This);474 ID3D11ShaderTraceFactory * This);477 ID3D11ShaderTraceFactory * This,488 interface ID3D11ShaderTraceFactory
51 typedef interface ID3D11ShaderTraceFactory ID3D11ShaderTraceFactory; typedef466 ID3D11ShaderTraceFactory : public IUnknown487 ID3D11ShaderTraceFactory * This,493 ID3D11ShaderTraceFactory * This);496 ID3D11ShaderTraceFactory * This);499 ID3D11ShaderTraceFactory * This,510 interface ID3D11ShaderTraceFactory
5872 pub type ID3D11ShaderTraceFactory = *mut ::core::ffi::c_void; typedef
22574 pub struct ID3D11ShaderTraceFactory(::windows::runtime::IUnknown); struct22575 impl ID3D11ShaderTraceFactory { implementation22581 unsafe impl ::windows::runtime::Interface for ID3D11ShaderTraceFactory { implementation22585 impl ::std::convert::From<ID3D11ShaderTraceFactory> for ::windows::runtime::IUnknown {22586 fn from(value: ID3D11ShaderTraceFactory) -> Self { in from()22590 impl ::std::convert::From<&ID3D11ShaderTraceFactory> for ::windows::runtime::IUnknown {22591 fn from(value: &ID3D11ShaderTraceFactory) -> Self { in from()22595 …<'a> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for ID3D11ShaderTraceFactory { implementation22600 …'a> ::windows::runtime::IntoParam<'a, ::windows::runtime::IUnknown> for &ID3D11ShaderTraceFactory { implementation