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Searched refs:IDC_ABOUT_GLRENDERER (Results 1 – 10 of 10) sorted by relevance

/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/
H A Dresource.h185 #define IDC_ABOUT_GLRENDERER 1114 macro
H A Dwin_dlg.c354 SetWindowText( GetDlgItem( hwndDlg, IDC_ABOUT_GLRENDERER ), renderer ); in AboutDlgProc()
H A Dwin_qe3.rc339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
/dports/games/gtkradiant/GPL/Q2Tools/qe4/
H A Dresource.h185 #define IDC_ABOUT_GLRENDERER 1114 macro
H A Dwin_dlg.c354 SetWindowText( GetDlgItem( hwndDlg, IDC_ABOUT_GLRENDERER ), renderer ); in AboutDlgProc()
H A Dwin_qe3.rc339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/
H A DWIN_DLG.CPP592 SetDlgItemText( hwndDlg, IDC_ABOUT_GLRENDERER, buffer ); in AboutDlgProc()
H A DWIN_QE3.RC2339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/win32/rc/
H A DRadiant_resource.h266 #define IDC_ABOUT_GLRENDERER 10353 macro
H A DRadiant.rc1058 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,121,253,24