Searched refs:IDC_ABOUT_GLRENDERER (Results 1 – 10 of 10) sorted by relevance
/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | resource.h | 185 #define IDC_ABOUT_GLRENDERER 1114 macro
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H A D | win_dlg.c | 354 SetWindowText( GetDlgItem( hwndDlg, IDC_ABOUT_GLRENDERER ), renderer ); in AboutDlgProc()
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H A D | win_qe3.rc | 339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | resource.h | 185 #define IDC_ABOUT_GLRENDERER 1114 macro
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H A D | win_dlg.c | 354 SetWindowText( GetDlgItem( hwndDlg, IDC_ABOUT_GLRENDERER ), renderer ); in AboutDlgProc()
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H A D | win_qe3.rc | 339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
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/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/radiant/ |
H A D | WIN_DLG.CPP | 592 SetDlgItemText( hwndDlg, IDC_ABOUT_GLRENDERER, buffer ); in AboutDlgProc()
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H A D | WIN_QE3.RC2 | 339 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,110,125,10
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/dports/games/dhewm3/dhewm3-1.5.1/neo/sys/win32/rc/ |
H A D | Radiant_resource.h | 266 #define IDC_ABOUT_GLRENDERER 10353 macro
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H A D | Radiant.rc | 1058 LTEXT "Renderer:\tWHATEVER",IDC_ABOUT_GLRENDERER,10,121,253,24
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