Searched refs:IDC_BM_CROP_IMAGE (Results 1 – 5 of 5) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl_vizR.rc | 63 PUSHBUTTON "View Image",IDC_BM_CROP_IMAGE,21,49,49,12,WS_GROUP
|
H A D | mtlres.h | 563 #define IDC_BM_CROP_IMAGE 1168 macro
|
H A D | bmtex.cpp | 1053 EnableWindow(GetDlgItem(hPanel,IDC_BM_CROP_IMAGE),(_tcslen(theBMTex->m_bi.Name())>0)?1:0); in EnableViewImage() 1132 case IDC_BM_CROP_IMAGE: in DlgProc()
|
H A D | mtl.rc | 315 PUSHBUTTON "View Image",IDC_BM_CROP_IMAGE,156,36,49,12,WS_GROUP
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 525 #define IDC_BM_CROP_IMAGE 1168 macro
|