Searched refs:IDC_FALL_NEAR_SPIN (Results 1 – 4 of 4) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | falloff.cpp | 163 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_FALL_NEAR, IDC_FALL_NEAR_SPIN, 0.01f,
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H A D | mtlres.h | 564 #define IDC_FALL_NEAR_SPIN 1168 macro
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H A D | mtl.rc | 834 CONTROL "0,255,0",IDC_FALL_NEAR_SPIN,"SpinnerControl",0x0,169,16,11,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 526 #define IDC_FALL_NEAR_SPIN 1168 macro
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