Searched refs:IDC_MULTI_MTL0 (Results 1 – 4 of 4) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | multi.cpp | 745 IDC_MULTI_MTL0, 1120 case IDC_MULTI_MTL0: in BasicPanelProc() 1130 int i = id-IDC_MULTI_MTL0 + theMtl->offset; in BasicPanelProc() 1432 ShowWindow(GetDlgItem(hPanelBasic, IDC_MULTI_MTL0+i), SW_SHOW); in UpdateSubMtlNames() 1489 ShowWindow(GetDlgItem(hPanelBasic, IDC_MULTI_MTL0+i), SW_HIDE); in UpdateSubMtlNames()
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H A D | mtlres.h | 711 #define IDC_MULTI_MTL0 1600 macro
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H A D | mtl.rc | 463 CONTROL "Custom1",IDC_MULTI_MTL0,"CustButton",WS_TABSTOP,87,51,87,12 2580 CONTROL "Custom1",IDC_MULTI_MTL0,"CustButton",WS_TABSTOP,74,42,87,12
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 657 #define IDC_MULTI_MTL0 1600 macro
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