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Searched refs:IDC_MULTI_MTL0 (Results 1 – 4 of 4) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmulti.cpp745 IDC_MULTI_MTL0,
1120 case IDC_MULTI_MTL0: in BasicPanelProc()
1130 int i = id-IDC_MULTI_MTL0 + theMtl->offset; in BasicPanelProc()
1432 ShowWindow(GetDlgItem(hPanelBasic, IDC_MULTI_MTL0+i), SW_SHOW); in UpdateSubMtlNames()
1489 ShowWindow(GetDlgItem(hPanelBasic, IDC_MULTI_MTL0+i), SW_HIDE); in UpdateSubMtlNames()
H A Dmtlres.h711 #define IDC_MULTI_MTL0 1600 macro
H A Dmtl.rc463 CONTROL "Custom1",IDC_MULTI_MTL0,"CustButton",WS_TABSTOP,87,51,87,12
2580 CONTROL "Custom1",IDC_MULTI_MTL0,"CustButton",WS_TABSTOP,74,42,87,12
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h657 #define IDC_MULTI_MTL0 1600 macro