Searched refs:IDC_NOISE_HIGHTHRESHSPIN (Results 1 – 5 of 5) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl_vizR.rc | 96 CONTROL "",IDC_NOISE_HIGHTHRESHSPIN,"SpinnerControl",0x0,129,22,
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H A D | mtlres.h | 665 #define IDC_NOISE_HIGHTHRESHSPIN 1509 macro
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H A D | noise.cpp | 354 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_NOISE_HIGHTHRESH, IDC_NOISE_HIGHTHRESHSPIN, 0.005f,
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H A D | mtl.rc | 389 CONTROL "",IDC_NOISE_HIGHTHRESHSPIN,"SpinnerControl",0x0,129,22,7,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 621 #define IDC_NOISE_HIGHTHRESHSPIN 1509 macro
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