Searched refs:IDC_PARAM0_EDIT (Results 1 – 6 of 6) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 82 #define IDC_PARAM0_EDIT 1734 macro
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H A D | max_object.rc | 250 CONTROL "",IDC_PARAM0_EDIT,"CustEdit",WS_TABSTOP,183,16,19,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 784 #define IDC_PARAM0_EDIT 1734 macro
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H A D | mtl.rc | 2531 CONTROL "",IDC_PARAM0_EDIT,"CustEdit",WS_TABSTOP,183,25,19,10 2739 CONTROL "",IDC_PARAM0_EDIT,"CustEdit",WS_TABSTOP,164,61,25,10
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H A D | stdmtl2.cpp | 871 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_PARAM0_EDIT, IDC_PARAM0_SPIN, 0.01,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 559 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_PARAM0_EDIT, IDC_PARAM0_SPIN, 0.01,
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