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Searched refs:IDC_REFL_TEXT1 (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h194 #define IDC_REFL_TEXT1 1869 macro
H A Dmax_object.rc304 LTEXT "Dim Level:",IDC_REFL_TEXT1,52,84,33,8,0,WS_EX_RIGHT
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h984 #define IDC_REFL_TEXT1 1869 macro
H A Dshaders.rc250 LTEXT "Dim Level:",IDC_REFL_TEXT1,52,84,33,8,0,WS_EX_RIGHT
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h1043 #define IDC_REFL_TEXT1 1869 macro
H A Dmtl.rc1333 LTEXT "Dim Level:",IDC_REFL_TEXT1,52,84,33,8,0,WS_EX_RIGHT
2665 LTEXT "Dim Level:",IDC_REFL_TEXT1,52,107,33,8,0,WS_EX_RIGHT
2706 LTEXT "Dim Level:",IDC_REFL_TEXT1,52,107,33,8,0,WS_EX_RIGHT
H A Dstdmtl2.cpp2368 ShowWindow( GetDlgItem(hRollup, IDC_REFL_TEXT1), reflOn ); in UpdateExtraParams()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp2068 ShowWindow( GetDlgItem(hRollup, IDC_REFL_TEXT1), reflOn ); in UpdateExtraParams()