Searched refs:IDC_SPEC (Results 1 – 5 of 5) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 273 #define IDC_SPEC 1057 macro
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H A D | shaders.rc | 141 CONTROL "",IDC_SPEC,"Button",BS_AUTORADIOBUTTON,18,57,9,10
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 298 #define IDC_SPEC 1057 macro
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H A D | stdmtl.cpp | 1010 case IDC_SPEC: in BasicPanelProc() 1778 EnableWindow(GetDlgItem(hPanelBasic,IDC_SPEC), b); in EnablePhongStuff()
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H A D | mtl.rc | 137 CONTROL "",IDC_SPEC,"Button",BS_AUTORADIOBUTTON,18,57,9,10
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