Searched refs:IDC_SS_EDIT (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shaders.rc | 76 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,60,109,20,10 293 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,69,70,20,10 373 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,62,98,20,10 979 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,69,104,20,10 1044 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,66,76,20,10
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H A D | shadersrc.h | 62 #define IDC_SS_EDIT 217 macro
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H A D | shaderonb.cpp | 1141 ssSpin = SetupIntSpinner(hwndDlg, IDC_SS_SPIN, IDC_SS_EDIT, 0,999, 0); in PanelProc()
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H A D | shaderTranslucent.cpp | 1364 ssSpin = SetupIntSpinner(hwndDlg, IDC_SS_SPIN, IDC_SS_EDIT, 0,999, 0); in PanelProc()
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl.rc | 81 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,60,109,20,10 1013 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,63,93,20,10 1055 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,68,94,20,10 1138 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,68,127,20,10 1231 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,68,111,20,10 1362 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,68,75,20,10 1442 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,69,70,20,10 1553 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,62,69,20,10 1633 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,62,98,20,10 1817 CONTROL "",IDC_SS_EDIT,"CustEdit",WS_TABSTOP,53,67,20,10
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H A D | mtlres.h | 83 #define IDC_SS_EDIT 217 macro
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H A D | stdshaders.cpp | 1379 ssSpin = SetupIntSpinner(hwndDlg, IDC_SS_SPIN, IDC_SS_EDIT, 0,999, 0); in PanelProc()
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H A D | stdmtl.cpp | 967 ssSpin = SetupIntSpinner(hwndDlg, IDC_SS_SPIN, IDC_SS_EDIT, 0,999, 0); in BasicPanelProc()
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