/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shaders.rc | 84 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,59,42,34,12 273 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,52,24,34,12 340 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",WS_TABSTOP,52,25,34, 402 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",WS_TABSTOP,52,24,34, 454 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",WS_TABSTOP,52,24,34, 958 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",WS_TABSTOP,59,25,34,
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H A D | shaderward.cpp | 102 static int colID[WARD_NCOLBOX] = { IDC_STD_COLOR1, IDC_STD_COLOR2, IDC_STD_COLOR3 }; 1021 case IDC_STD_COLOR2: return 1; in ColorIDCToIndex()
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H A D | shaderonb.cpp | 99 static int colID[NCOLBOX] = { IDC_STD_COLOR1, IDC_STD_COLOR2, IDC_STD_COLOR3, IDC_SI_COLOR }; 1113 case IDC_STD_COLOR2: return 1; in ColorIDCToIndex()
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H A D | shaderaniso.cpp | 111 static int colID[ANISO_NCOLBOX] = { IDC_STD_COLOR1, IDC_STD_COLOR2, IDC_STD_COLOR3, IDC_SI_COLOR }; 1107 case IDC_STD_COLOR2: return 1; in ColorIDCToIndex()
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H A D | shadersrc.h | 415 #define IDC_STD_COLOR2 1113 macro
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H A D | shaderstrauss.cpp | 97 static int colID[STRAUSS_NCOLBOX] = { IDC_STD_COLOR2 };
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl.rc | 89 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,59,42,34,12 1001 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,63,24,34,12 1045 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,66,42,34,12 1128 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,67,71,34,12 1221 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,67,59,34,12 1352 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,67,20,34,12 1543 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,52,24,34,12 1616 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,52,25,34,12 1756 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,52,50,34,12 1857 CONTROL "User1",IDC_STD_COLOR2,"ColorSwatch",0x0,52,24,34,12 [all …]
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H A D | mtlres.h | 453 #define IDC_STD_COLOR2 1113 macro
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H A D | stdshaders.cpp | 35 static int colID[NCOLBOX] = { IDC_STD_COLOR1, IDC_STD_COLOR2, IDC_STD_COLOR3, IDC_SI_COLOR }; 1351 case IDC_STD_COLOR2: return 1; in _ColIDCToIndex()
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H A D | stdmtl.cpp | 79 static int colID[NCOLBOX] = { IDC_STD_COLOR1, IDC_STD_COLOR2, IDC_STD_COLOR3, IDC_STD_COLOR4 }; 906 case IDC_STD_COLOR2: return 1; in ColIDToIndex()
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