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Searched refs:IDC_THRESHOLD_EDIT (Results 1 – 8 of 8) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h80 #define IDC_THRESHOLD_EDIT 1732 macro
H A Dmax_object.rc260 CONTROL "",IDC_THRESHOLD_EDIT,"CustEdit",WS_TABSTOP,38,45,25,10
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h728 #define IDC_THRESHOLD_EDIT 1732 macro
H A Dshaders.rc912 CONTROL "",IDC_THRESHOLD_EDIT,"CustEdit",WS_TABSTOP,38,45,20,10
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtlres.h782 #define IDC_THRESHOLD_EDIT 1732 macro
H A Dmtl.rc2512 CONTROL "",IDC_THRESHOLD_EDIT,"CustEdit",WS_TABSTOP,118,23,25,10
2538 CONTROL "",IDC_THRESHOLD_EDIT,"CustEdit",WS_TABSTOP,38,54,25,10
2746 CONTROL "",IDC_THRESHOLD_EDIT,"CustEdit",WS_TABSTOP,164,49,25,10
H A Dstdmtl2.cpp847 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_THRESHOLD_EDIT, IDC_THRESHOLD_SPIN, 0.001,
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp535 p_ui, TYPE_SPINNER, EDITTYPE_FLOAT, IDC_THRESHOLD_EDIT, IDC_THRESHOLD_SPIN, 0.001,