Searched refs:IDC_USEMAP_22 (Results 1 – 8 of 8) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 180 #define IDC_USEMAP_22 1826 macro
|
H A D | max_object.rc | 218 CONTROL "",IDC_USEMAP_22,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 912 #define IDC_USEMAP_22 1826 macro
|
H A D | shaders.rc | 747 CONTROL "",IDC_USEMAP_22,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 971 #define IDC_USEMAP_22 1826 macro
|
H A D | stdmtl2.cpp | 1104 IDC_USEMAP_20, IDC_USEMAP_21, IDC_USEMAP_22, IDC_USEMAP_23,
|
H A D | mtl.rc | 2350 CONTROL "",IDC_USEMAP_22,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,280,68,10
|
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 914 IDC_USEMAP_20, IDC_USEMAP_21, IDC_USEMAP_22, IDC_USEMAP_23,
|