Searched refs:IDC_USEMAP_3 (Results 1 – 9 of 9) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 99 #define IDC_USEMAP_3 1749 macro
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H A D | max_object.rc | 108 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtl_plasma.rc | 121 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
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H A D | mtlres.h | 802 #define IDC_USEMAP_3 1749 macro
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H A D | mtl.rc | 1488 …CONTROL "Glossiness..............",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,8,52… 1910 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,52,68,10 2274 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,52,68,10
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H A D | stdmtl2.cpp | 1098 p_ui, TYPE_SINGLECHEKBOX, IDC_USEMAP_0, IDC_USEMAP_1, IDC_USEMAP_2, IDC_USEMAP_3,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 743 #define IDC_USEMAP_3 1749 macro
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H A D | shaders.rc | 637 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 909 p_ui, TYPE_SINGLECHEKBOX, IDC_USEMAP_0, IDC_USEMAP_1, IDC_USEMAP_2, IDC_USEMAP_3,
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