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Searched refs:IDC_USEMAP_3 (Results 1 – 9 of 9) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/
H A Dresources.h99 #define IDC_USEMAP_3 1749 macro
H A Dmax_object.rc108 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/
H A Dmtl_plasma.rc121 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
H A Dmtlres.h802 #define IDC_USEMAP_3 1749 macro
H A Dmtl.rc1488 …CONTROL "Glossiness..............",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,8,52…
1910 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,52,68,10
2274 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,52,68,10
H A Dstdmtl2.cpp1098 p_ui, TYPE_SINGLECHEKBOX, IDC_USEMAP_0, IDC_USEMAP_1, IDC_USEMAP_2, IDC_USEMAP_3,
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/
H A Dshadersrc.h743 #define IDC_USEMAP_3 1749 macro
H A Dshaders.rc637 CONTROL "",IDC_USEMAP_3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,3,
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/
H A DGameMaterial.cpp909 p_ui, TYPE_SINGLECHEKBOX, IDC_USEMAP_0, IDC_USEMAP_1, IDC_USEMAP_2, IDC_USEMAP_3,