Searched refs:IDD_DMTL_SAMPLING3 (Results 1 – 7 of 7) sorted by relevance
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/kernel/ |
H A D | resources.h | 27 #define IDD_DMTL_SAMPLING3 151 macro
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H A D | max_object.rc | 232 IDD_DMTL_SAMPLING3 DIALOG 0, 0, 216, 59 dialog
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/shaders/ |
H A D | shadersrc.h | 55 #define IDD_DMTL_SAMPLING3 151 macro
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H A D | shaders.rc | 897 IDD_DMTL_SAMPLING3 DIALOGEX 0, 0, 216, 59 dialog
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/materials/ |
H A D | mtlres.h | 72 #define IDD_DMTL_SAMPLING3 151 macro
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H A D | mtl.rc | 2518 IDD_DMTL_SAMPLING3 DIALOGEX 0, 0, 216, 68 dialog 2950 IDD_DMTL_SAMPLING3, DIALOG
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/max_object/material/ |
H A D | GameMaterial.cpp | 514 IDD_DMTL_SAMPLING3, IDS_KE_SAMPLING, 0, APPENDROLL_CLOSED, &samplingDlgProc,
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