Searched refs:IDENTIFY_GUI_X (Results 1 – 4 of 4) sorted by relevance
102 pos.x = IDENTIFY_GUI_X; in updateIdentifyGUI()112 …if (omousex >= IDENTIFY_GUI_X + (identifyGUI_img->w - 28) && omousex < IDENTIFY_GUI_X + (identifyG… in updateIdentifyGUI()122 …if (omousex >= IDENTIFY_GUI_X + (identifyGUI_img->w - 28) && omousex < IDENTIFY_GUI_X + (identifyG… in updateIdentifyGUI()132 if (omousex >= IDENTIFY_GUI_X + 393 && omousex < IDENTIFY_GUI_X + 407) in updateIdentifyGUI()141 dragoffset_x = omousex - IDENTIFY_GUI_X; in updateIdentifyGUI()149 if ( omousex >= IDENTIFY_GUI_X + 12 && omousex < IDENTIFY_GUI_X + (identifyGUI_img->w - 28) ) in updateIdentifyGUI()172 if (IDENTIFY_GUI_X <= 0) in updateIdentifyGUI()236 pos.x = IDENTIFY_GUI_X + 393; in updateIdentifyGUI()253 slotPos.x = IDENTIFY_GUI_X; in updateIdentifyGUI()328 pos.x = IDENTIFY_GUI_X + 16; in updateIdentifyGUI()[all …]
57 …if (omousex > IDENTIFY_GUI_X && omousex < IDENTIFY_GUI_X + identifyGUI_img->w && omousey > IDENTIF… in clickDescription()
263 #define IDENTIFY_GUI_X (((xres / 2) - (inventoryChest_bmp->w / 2)) + identifygui_offset_x) macro
90 …if (omousex > IDENTIFY_GUI_X && omousex < IDENTIFY_GUI_X + identifyGUI_img->w && omousey > IDENTIF… in entityClicked()